LTD HELL v3.92c - Feedback and Bugreport
Posted: Fri Apr 29, 2016 7:56 pm
Long overdue.
Pls report here any bugs, suggestions or feedback you may have for v3.92d
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Legion TD HELL v3.92d - Changelog
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General
Aggro
-Unit that can call for help from 1800 range now have a skill at their buff status
Mid Forcefield
-Now defending units teleport back as a group instead of one at a time.
-Unequal Games (1vs2 etc).
You get automatic bonus heals (60% of max or 20k hp) for each less player in your team.
Balance
Infernal (sent)
-Reduced Immolation AoE from 500 to 470
-Range from 120 to 140
HELLRAISER
-AS from 0.75 to 0.8
Mercenary
HuanAk
-AS from 0.7 to 0.75
Egze
-AS from 0.8 to 0.85
Doppelganger
-Turn rate from 0.6 to 1
-AS from 0.11 to 0.14
-Increase critical strike chance from 10% to 12%
-Attack from 15-37 to 19-43
Nightmare
-Attack speed from 0.3 to 0.25
-Turn rate from 0.6 to 1
Wolverine
-AS from 0.6 to 0.55
Peewee
-HP from 140 to 135
Mines
Small
-Cost from 20 to 10
-Food from 0 to 2
Medium
-Cost from 55 to 65
Ultra
-Cost from 90 to 85
-Food from 1 to 0
Slavemaster
-Food from 0 to 1
Bugfix
Command attack
-Fix Red Players Command attack not sending creeps to the correct spawn
Blood Raider
-Fixed Selling price
Adept
-Fixed a bug with adepts that cause waves to stop spawning
Tree of Battle
-Fix the heal not working.
* It still has enhanced call for help
Fixed Following Units skill not working
-Azure Dragon
-Pandaren
-Blood orc
** Their call for help is reduced else well.
Fixed a bunch of upgrade keys not working properly.
Load Code:
Pls report here any bugs, suggestions or feedback you may have for v3.92d
--------------------------------------------------
Legion TD HELL v3.92d - Changelog
--------------------------------------------------
General
Aggro
-Unit that can call for help from 1800 range now have a skill at their buff status
Mid Forcefield
-Now defending units teleport back as a group instead of one at a time.
-Unequal Games (1vs2 etc).
You get automatic bonus heals (60% of max or 20k hp) for each less player in your team.
Balance
Infernal (sent)
-Reduced Immolation AoE from 500 to 470
-Range from 120 to 140
HELLRAISER
-AS from 0.75 to 0.8
Mercenary
HuanAk
-AS from 0.7 to 0.75
Egze
-AS from 0.8 to 0.85
Doppelganger
-Turn rate from 0.6 to 1
-AS from 0.11 to 0.14
-Increase critical strike chance from 10% to 12%
-Attack from 15-37 to 19-43
Nightmare
-Attack speed from 0.3 to 0.25
-Turn rate from 0.6 to 1
Wolverine
-AS from 0.6 to 0.55
Peewee
-HP from 140 to 135
Mines
Small
-Cost from 20 to 10
-Food from 0 to 2
Medium
-Cost from 55 to 65
Ultra
-Cost from 90 to 85
-Food from 1 to 0
Slavemaster
-Food from 0 to 1
Bugfix
Command attack
-Fix Red Players Command attack not sending creeps to the correct spawn
Blood Raider
-Fixed Selling price
Adept
-Fixed a bug with adepts that cause waves to stop spawning
Tree of Battle
-Fix the heal not working.
* It still has enhanced call for help
Fixed Following Units skill not working
-Azure Dragon
-Pandaren
-Blood orc
** Their call for help is reduced else well.
Fixed a bunch of upgrade keys not working properly.
Load Code: