Prophet Draft Game Mode
Posted: Wed Sep 12, 2018 1:49 pm
Idea for a new mode:
Each player, going in random order on first wave, picks a unit and then pass to next person. Last person to pick gets to pick twice, then loop backwards til you get to first person.
Each round you get to pick one tier of unit, which is randomly selected. For instance you might be picking your T2 on the first round, then your T5 second round, then T1, etc. etc.
Example pick order of players:
Orange - Blue - Pink - Red - Green - Teal - Yellow - Purple -
Purple - Yellow - Teal - Green - Red - Pink - Blue - Orange -
Orange - Blue - Pink - Red - Green - Teal - Yellow - Purple -
Purple - Yellow - Teal - Green - Red - Pink - Blue - Orange -
Orange - Blue - Pink - Red - Green - Teal - Yellow - Purple -
One of these methods for determining units available:
1. Each team gets choice from 5 of the 15 units per tier. 5 random mystery units per tier left out that neither team can pick.
2. Game utilizes a ban - ban - ban - ban - pick - pick - pick - pick - ban - ban - pick - pick - ban - ban - pick - pick - ban - ban - ban - ban - pick - pick - pick - pick sequence
3. Each unit can only be picked by one player.
Drafting would have a time limit of something like 5 seconds per person so that someone can't just stall the lobby. If you don't pick within the time limit then you are randomly given one of the remaining options. If this were only (6 units) x (8 players) x (<=5 seconds) it would be at most 4 minutes. If bans and picks were performed, depending on the amount of bans, this might take up to 8 minutes if each player could ban 1 unit and pick 1 unit per tier.
Haven't fully planned out rerolling yet.
Some ideas:
1. A global redraft occurs every 10 waves.
2. A personal redraft can be purchased for increasing cost.
3. A randomized reroll can be purchased for increasing cost.
4. Game starts as normal All-Prophet with one tier at random being drafted by all players. Every 5 waves another tier at random gets drafted. Once a unit is drafted for a tier it is locked in for the rest of the game.
Feedback, ideas, criticism?
Each player, going in random order on first wave, picks a unit and then pass to next person. Last person to pick gets to pick twice, then loop backwards til you get to first person.
Each round you get to pick one tier of unit, which is randomly selected. For instance you might be picking your T2 on the first round, then your T5 second round, then T1, etc. etc.
Example pick order of players:
Orange - Blue - Pink - Red - Green - Teal - Yellow - Purple -
Purple - Yellow - Teal - Green - Red - Pink - Blue - Orange -
Orange - Blue - Pink - Red - Green - Teal - Yellow - Purple -
Purple - Yellow - Teal - Green - Red - Pink - Blue - Orange -
Orange - Blue - Pink - Red - Green - Teal - Yellow - Purple -
One of these methods for determining units available:
1. Each team gets choice from 5 of the 15 units per tier. 5 random mystery units per tier left out that neither team can pick.
2. Game utilizes a ban - ban - ban - ban - pick - pick - pick - pick - ban - ban - pick - pick - ban - ban - pick - pick - ban - ban - ban - ban - pick - pick - pick - pick sequence
3. Each unit can only be picked by one player.
Drafting would have a time limit of something like 5 seconds per person so that someone can't just stall the lobby. If you don't pick within the time limit then you are randomly given one of the remaining options. If this were only (6 units) x (8 players) x (<=5 seconds) it would be at most 4 minutes. If bans and picks were performed, depending on the amount of bans, this might take up to 8 minutes if each player could ban 1 unit and pick 1 unit per tier.
Haven't fully planned out rerolling yet.
Some ideas:
1. A global redraft occurs every 10 waves.
2. A personal redraft can be purchased for increasing cost.
3. A randomized reroll can be purchased for increasing cost.
4. Game starts as normal All-Prophet with one tier at random being drafted by all players. Every 5 waves another tier at random gets drafted. Once a unit is drafted for a tier it is locked in for the rest of the game.
Feedback, ideas, criticism?