Clogging still needs some work it seems(no matter what you do, people just seem to take clogging to extremes)
One example:
https://entgaming.net/findstats.php?id=9900459.
4 players all saving gold, delaying leaking alot faster, but all units inlcuding demons seems to get stuck before they reach king.
Starting to believe there is no good solution to stop clog.
Would it be possible to make units smaller once they reach dark green? Smaller units on same space would give less collision?
Another possible solution could be to reduce damage on enemy teams king if you leak to much?
Example : Team A leaks 50 units , Team B leaks 110 units -- The units attacking Team A´s king lose X% of their dmg?