You could remove the dependence of amount of heals on players in the game. What i mean is, that at the start there would be a check of how many players are playing and each team would get a heal for each player.
This would not remove a heal if a player disconnected and would mean a bit less of a disadvantage in that case.
Heals after disconnect
Moderator: broud3r
Who is online
Users browsing this forum: No registered users and 10 guests