Happened in this game level 9 on greens lane
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Hades not going mid after using antistuck
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Re: Hades not going mid after using antistuck
@uryn
did you spam antistuck? the antistuck system triggers if a unit got no current order for a few seconds so if you always refresh the order by using antistuck it wont move.
instead use it a single time and after a few seconds it should move.
cant check the replay pre monday if that was not the case this game.
did you spam antistuck? the antistuck system triggers if a unit got no current order for a few seconds so if you always refresh the order by using antistuck it wont move.
instead use it a single time and after a few seconds it should move.
cant check the replay pre monday if that was not the case this game.
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- Forest Walker
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Re: Hades not going mid after using antistuck
It was 1 hades and 1 lod. The lod went mid after standing on its old spot for like 15 seconds. The Hades got antistucked for the first time after ~20 seconds.
- Jabba41
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Re: Hades not going mid after using antistuck
http://storage.entgaming.net/replay/vie ... 355724.w3g
Infantry stucked forever in level 1
On level 18 Blue used AS to catch leaks but failed, a lot of units got stucked. On a race level we would have pulled away from king around 5 or 6 times due to the delayed movements of them.
Needs to be fixed ^^
Infantry stucked forever in level 1
On level 18 Blue used AS to catch leaks but failed, a lot of units got stucked. On a race level we would have pulled away from king around 5 or 6 times due to the delayed movements of them.
Needs to be fixed ^^
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- Forest Walker
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Nightmare and LoD not going mid.
Nightmare and LoD not going mid. only after about 20 secs of so if I remember correctly.
During this game http://storage.entgaming.net/replay/vie ... 356254.w3g
During this game http://storage.entgaming.net/replay/vie ... 356254.w3g
- Jabba41
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Re: Hades not going mid after using antistuck
http://storage.entgaming.net/replay/vie ... 377451.w3g
Level 15, we pulled away 4 or 5 times from king due to the delayed unit movement. We missed to catch sends by a little bit. If units kill something/or attack i guess they move back normally.
Can be abused, impossible to tell the intentions behind it so it kinda sucks ^^
Level 15, we pulled away 4 or 5 times from king due to the delayed unit movement. We missed to catch sends by a little bit. If units kill something/or attack i guess they move back normally.
Can be abused, impossible to tell the intentions behind it so it kinda sucks ^^
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