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overseer aura
Posted: Tue Oct 10, 2017 10:13 pm
by point
https://entgaming.net/findstats.php?id=9885361overseer aura work wrong: it heals ygg and tok to full hp on 10 lvl. seems pretty imbalanced - i just hold lvl 10 with 1 tok and overseer on single player
also in that game green's tok got full hp after each hit with overseer on lvl 15, but teal's toks didnt
Re: overseer aura
Posted: Wed Oct 11, 2017 2:59 pm
by bezdak
Reproduced - works only with specifically 2 yggs 1 ToK 1 overseer on any lvl... Getting a 2nd ToK makes you actually weaker now
Also having only 1 ygg does not trigger the bug, as well as having 3 yggs + 1 ToK
Re: overseer aura
Posted: Wed Oct 11, 2017 11:54 pm
by DongLildo
Bug works with all units, as long as you have 1 overseer and your total value is exactly 1380. All melee units get full hp restored when they attack if those 2 conditions are true.
Edit: Problem is in "Blood Thirst Level:3" which is active when player's value is between 1270 and 1430. Tested with accuracy of 20 since I didn't have cheaper unit. With value within that range and overseer (non-upgraded) present, melee units practically turn immortal, fully healing themselves with each attack. Glitch is gamebreaking.
Re: overseer aura
Posted: Thu Oct 12, 2017 12:50 am
by Slomosapien
yeah new lifesteal is too strong. mass skeleton with aura kills boss plus all leaks
Re: overseer aura
Posted: Fri Oct 13, 2017 10:36 am
by broud3r
for some reason my optimization tool replaced 10% with 1000%...
manually fixed that upload coming tonight.