I think both T Birds and Hellrazers should have much sooner attack with longer reload/recoil time. If you have a mixture of fast units like nightmare plus hellrazers or TBs, the latter two never get to attack if they target the same units as the fast attacker, which just feels so gross. IMHO hellrazer should not need a target, it should just cast its ability whenever it has enough mana, like ygg, but that's another story.
I do agree that TB got way over-nerfed. It used to be in the boat that Malf was in last patch, but now it's just so bad unless it's the only unit you build which personally I find makes a unit pretty weak if you can't afford to diversify.
I think - though I don't know how it would be programmed - another option for TB to make them suck less is that once they start winding up an attack make at the very minimum the ability proc even if their target died before they could attack.
TY for thread on such a fun unit
