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WMW 9.9 Major Glitches
Posted: Sun May 05, 2013 3:55 pm
by Pure Protein
There are major glitches in WMW 9.9 that need to be addressed ASAP.
1. Players are no longer restricted to their side of the map. This allows you to build on your opponent's half.
2. Even worse, the Beam Maker's units can attack buildings. So now anyone with Beam Maker can send their builder to their opponent's base, destroy the mazes, and end the game.
3. The function "-random" no longer works.
Re: WMW 9.9 Major Glitches
Posted: Sun May 05, 2013 3:57 pm
by uakf.b
Do you have a working map?
Re: WMW 9.9 Major Glitches
Posted: Mon May 06, 2013 7:33 am
by Bonezy72
There is a WMW 10.0.
http://www.epicwar.com/maps/108167/ Not sure if in english or not. I will have a better look laterz.
Re: WMW 9.9 Major Glitches
Posted: Sun May 12, 2013 3:19 am
by Raizen
The version 10.0 looks glitched, even some tool tips are missing.
The current version running the same used by BGN (Wintermaul One Revamped v5c.w3x).
The only problem is we have 2 autohost bots hosting it:
[ENT] Wintermaul One #[ENT] Wintermaul TD #
Re: WMW 9.9 Major Glitches
Posted: Mon May 27, 2013 12:44 am
by MimeAssassin
Wintermaul One and Wintermaul TD are NOT the same as Wintermaul Wars.
I found an older version (9.7x) in my dl folder with all the race choices. The only weird thing I found is that the clan Kidz builder cannot build the mazing rocks.
Re: WMW 9.9 Major Glitches
Posted: Mon May 27, 2013 1:38 am
by uakf.b
Hm, looks like we used to host this map and for some reason switched, anyway I updated ENT39 to use this map.
Re: WMW 9.9 Major Glitches
Posted: Mon May 27, 2013 4:56 pm
by MimeAssassin
I got started on that map from the ent hosting... which led me to joining the forums
Cool, thanks.