Ideas for rules

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DeadlyLink
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Ideas for rules

Postby DeadlyLink » Sun Apr 07, 2013 4:27 am

Angel Arena Allstars rule proposal
banning Nerubian weaver from sling-shotting himself into an are where he can't be killed by others in the game.
Red / Green purposely sending heros such as Naruto and Saber into duel (these 2 heros have broken models and are untargetable by others)
Excessive hunting during a -dm game
Camping any of the shops
Picking a specific game mode with out 50%+ of the lobby agreeing (such ss -ev or -do or -ap)

I don't know if there is a rule set for Burbneog Td but id like to propose one:
Leaving before level 5
Selling all towers on a siege level (can end most games or costs players lives)
Excessive AFK (more than 5-7 rounds)

That's all i can think of for now
Last edited by DeadlyLink on Sun Apr 07, 2013 4:37 am, edited 2 times in total.
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DeadlyLink
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Re: Ideas for rules

Postby DeadlyLink » Sun Apr 07, 2013 4:35 am

Also we could use BGNs Angel ARena Map b/c it doesnt have the cheat pack in the version where the models still work

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karasu.
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Re: Ideas for rules

Postby karasu. » Sun Apr 07, 2013 4:38 am

Remember man, don't double post.

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cyberpunk
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Re: Ideas for rules

Postby cyberpunk » Sun Apr 07, 2013 7:35 pm

DeadlyLink wrote:Leaving before level 5
There's autoban for leavers in burbenog
DeadlyLink wrote:Selling all towers on a siege level (can end most games or costs players lives)
General rule -> Ruining the game: this is an obvious one... don't ruin the game on purpose (for example, by feeding or attacking teammates
DeadlyLink wrote:Excessive AFK (more than 5-7 rounds)
General rule -> Griefing: don't go AFK for excessive amounts of time, especially without telling other players beforehand.
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uakf.b
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Re: Ideas for rules

Postby uakf.b » Wed Apr 10, 2013 4:37 pm

No response, archiving.
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