Dropping Players

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DreathKnight
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Re: Dropping Players

Postby DreathKnight » Fri Apr 12, 2013 10:56 am

supersexyy wrote:Do you know why the auto ban is there? Its so don't plug pull to avoid bans.
But now you're saying that people shouldn't be banned if they plug pull and have Gproxy. lol

I didn't say that. Guys do you even analyze a word i say? I've clearly stated that people with GProxy++ should be given the full 180 seconds to reconnect. I've been saying that people who've been vote dropped instead of being given the full 180 seconds don't deserve a ban.

Also the issue isn't people with GProxy++ users that fail to reconnect within the 180 seconds they are given. The suggestion to implement a feature in game where people are unable to vote drop a play for the first 180 seconds. I've clearly stated before that i was fine with people that don't reconnect within the 180 seconds to receive an autoban. When i'm referring to ban appeals, i'm referring to the ones that have GProxy disconnects as a result of PLAYERS DROPPING THEM.

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Re: Dropping Players

Postby uakf.b » Fri Apr 12, 2013 1:28 pm

zomg let's stop talking about it, the current ideas are:

A) keep allowed reconnect time at whatever it is, but reset the lag screen so that player has more time to reconnect before the drop vote starts.

B) update how drop voting starts so that more votes are needed to kick the player.
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teller55
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Re: Dropping Players

Postby teller55 » Fri Apr 12, 2013 1:30 pm

Option A

(bot_dropvotetime = 180 :D)

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Re: Dropping Players

Postby Bubblestorms » Fri Apr 12, 2013 1:38 pm

I !support this idea! <= new da-02 :D

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Re: Dropping Players

Postby uakf.b » Fri Apr 12, 2013 4:10 pm

I meant stop talking about whether DK was clear in OP, not about the idea itself, sorry.
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DreathKnight
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Re: Dropping Players

Postby DreathKnight » Fri Apr 12, 2013 6:00 pm

I would go with the former. Like i said before, people with GProxy deserve the full 180 seconds to reconnect.

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teller55
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Re: Dropping Players

Postby teller55 » Tue Apr 30, 2013 3:21 am

uakf.b wrote:zomg let's stop talking about it, the current ideas are:

A) keep allowed reconnect time at whatever it is, but reset the lag screen so that player has more time to reconnect before the drop vote starts.

B) update how drop voting starts so that more votes are needed to kick the player.
teller55 wrote:Option A

(bot_dropvotetime = 180 :D)
So is this done uak?

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Re: Dropping Players

Postby uakf.b » Tue Apr 30, 2013 3:57 am

Currently running on Ent.Hosting5 and Ent.Hosting6. It should stop lagging players from being dropped until the second time the drop screen comes up (after 60+45 = 105 seconds) if at least one of the lagging players is using GProxy++.

Needs to be tested though, on the bots above.
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Re: Dropping Players

Postby uakf.b » Sun May 05, 2013 6:01 pm

This should be added the next time host bots are restarted.
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