Update LTD Rules: Clogging

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StriK3r-
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Update LTD Rules: Clogging

Postby StriK3r- » Sun Nov 27, 2016 4:02 pm

Hi,

Just add the rule that forbids clogging again and be done with it.

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HazarDous
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Re: Update LTD Rules: Clogging

Postby HazarDous » Sun Nov 27, 2016 4:04 pm

Propose something.

I won't add anything before a serious discussion and a decent amount of input.

StriK3r-
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Re: Update LTD Rules: Clogging

Postby StriK3r- » Sun Nov 27, 2016 4:08 pm

I have been banned for it because its not clearly said anywhere that its forbidden. Now Sk-73 and others have the same discussion again.
Everybody has a different interpretation of what a glitch exploit is.
Just clearly say that its forbidden and people wont be banned for it again because they dont knw it.
If someone still cloggs with the rule being re-established, that person is banned for a legit reason, not some blabla wischiwaschi admin interpretation of what an exploit is

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n1ll3
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Re: Update LTD Rules: Clogging

Postby n1ll3 » Sun Nov 27, 2016 8:04 pm

I agree Striker here. We need a rule badly!!!

The rule is so unclear that even mods and lihl mods decide different about this. So i think we can all agree that their is a problem with this rule if even the mods have different opinion about this. And btw. if the general rules are used diffent they make no sense.

Example 1200+:
viewtopic.php?f=25&t=101349&p=400528&hilit=opa_nuklear#p400528
viewtopic.php?f=8&t=103291&p=408219&hilit=clog#p408219

Lihl:
viewtopic.php?f=85&t=102995
viewtopic.php?f=72&t=103144

So we need a clear define rule heal. Since when is clog bannable?

PS: I was allways a fan of the ent moderation cause it leads to a nice comunity and games. So i think a clear rule is also your wish. I was never banned for breaking this rule but i can understand that some people feel treaten unfair.

PPS: I dont play lihls4 games anymore cause the game is really broken if you leak 70 units with ea turret and inf at 5. And i also dont play 1200 cause i have no idea when i broke the clog rule( maybe if the team leaks 40 at 5 or 60? or is it just the mood of the mod?)

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aRt)Y
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Re: Update LTD Rules: Clogging

Postby aRt)Y » Sun Nov 27, 2016 8:58 pm

Before you start discussing this, please note that we do not compare LIHL and public rules. They are two different things.

Plus, ENT considered it a glitch as normally, the units would not behave like that (it's no bug, nor exploit). If you want it categorized differently, please post a new suggestion.
    Information, Rules, Guides and everything else you need to know about ENT is on the ENT Wiki.
      Ignorantia juris non excusat • Quis custodiet ipsos custodes? • Fallacy of composition

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Re: Update LTD Rules: Clogging

Postby Hatedmaru » Sun Nov 27, 2016 9:31 pm

Well atm and considering how the clogging is happening ( viewtopic.php?f=8&t=103276 and viewtopic.php?f=8&t=103291 ), the old rule would be enough to cover it, and eliminate any doubts (Speaking of the old "Do not intentionally clog"); The problem might reside later, as it did in the past when people weren't exactly clogging but staying on the edge of 50% recommended value, but as far as it goes atm, the "Do not intentionally clog" would pretty much shut it down imo (In a matter of 2 days, theres 2 brqs with 10 games and 17 different users)

EDIT: So if i'd have to propose something, i'd go with "Do not intentionally clog"

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n1ll3
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Re: Update LTD Rules: Clogging

Postby n1ll3 » Sun Nov 27, 2016 10:59 pm

@aRt)Y i never compared Lihl rules to 1200 rules. I said the general are used different. That general rules are for all legion games. Why is it not legit for me to compare? All in all i just wanted to show the problem with the clog rule/glitch rule

And yes a categorisation/clearification about this rule would be great. "Do not purposely glitch or exploit the game." I dont get the point to make a new suggestion but if you want it so be it.

@Hyo yes i also think that rule would help a lot

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HazarDous
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Re: Update LTD Rules: Clogging

Postby HazarDous » Tue Nov 29, 2016 5:01 pm

We will be addressing the issue in another topic.

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