Autohost Metastasis
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- aRt)Y
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Re: Autohost Metastasis
I will check MMH and ENT's stats in detail for this suggestion. A player steam base of 60, an inactive clan and rather mediocre private hosting numbers are not the most convincing arguments for an autohosting bot.
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- Ignorantia juris non excusat • Quis custodiet ipsos custodes? • Fallacy of composition
- Immortal_Wraith
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Re: Autohost Metastasis
I support this topic, but it should autostart when the lobby has 8 players in it.
- aRt)Y
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Re: Autohost Metastasis
- Information, Rules, Guides and everything else you need to know about ENT is on the ENT Wiki.
- Ignorantia juris non excusat • Quis custodiet ipsos custodes? • Fallacy of composition
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Re: Autohost Metastasis
@aRt)Y Well the game needs no mode,which is the normal gameplay mode
About rules...
It shouldn't be able to get kicked in the game (except if someone uses an 3rdpartysoftware affecting the map,like maphack),since permadeath exists in Metastasis and whoever dies cannot write anything or act at all,just observe.
Now about ban. First of all don't kick leavers (dead or alive in-game) since 90% of times they leave is because they can only observe(permadeath) and if not, it is a newbie that doesn't understand game but joins days later to do so. Also, while it is hard to get banned in metastasis there are 3 ways it is possible(at least banning those that did them kept the game un-toxic and fun)
Now,I recognize that you don't know how this map works since you probably haven't played(teamkill is allowed),but a ban request should only be applied if one of those 3 requirements are met.
Btw,the most important thing is that I haven't replied because I am at the final stage of the map editting and 1.8.2b has some imbalances at the moment and people are waiting for the balanced 1.8.2c and on top of that it will be weird to change version for the bot(since it will stay as 1.8.2c for a while),so please wait some days for Metastasis 1.8.2c(emphasizing on please)
About rules...
It shouldn't be able to get kicked in the game (except if someone uses an 3rdpartysoftware affecting the map,like maphack),since permadeath exists in Metastasis and whoever dies cannot write anything or act at all,just observe.
Now about ban. First of all don't kick leavers (dead or alive in-game) since 90% of times they leave is because they can only observe(permadeath) and if not, it is a newbie that doesn't understand game but joins days later to do so. Also, while it is hard to get banned in metastasis there are 3 ways it is possible(at least banning those that did them kept the game un-toxic and fun)
- Rules
- Ban if an spawn(alien or mutant) kills his master
- Ban if someone willingly changes side like human to alien or human to mutant
- Ban those 2-3 dudes that are teaming and killing anyone on sight regardless of role.
Now,I recognize that you don't know how this map works since you probably haven't played(teamkill is allowed),but a ban request should only be applied if one of those 3 requirements are met.
Btw,the most important thing is that I haven't replied because I am at the final stage of the map editting and 1.8.2b has some imbalances at the moment and people are waiting for the balanced 1.8.2c and on top of that it will be weird to change version for the bot(since it will stay as 1.8.2c for a while),so please wait some days for Metastasis 1.8.2c(emphasizing on please)
- HazarDous
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Re: Autohost Metastasis
[ENT] Metastasis # is now being autohosted on ENT8 for a trial period. Should played games be insufficient, we will shut the bot down again.
This is actual bot's set up:
Any change needed, post new suggestion.
Processing.
This is actual bot's set up:
Code: Select all
bot_defaultmap = meta
autohost_startplayers = 6
autohost_gamename = [ENT] Metastasis
bot_votestartplayers = 2
Any change needed, post new suggestion.
Processing.
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