That's the hole point. The only time !stats should work are in-game or look it up on the forums. In lobby, the stats should not be allowed. Stat's can still be seen in-game, just not lobby.
This doesn't accomplish anything, it just makes it a tad bit harder for people to check each other's stats. It's not like alt-tabbing and searching up usernames on the stats website is that difficult anyway.
Even if public stats was taken away completely, players still remember others that they played with (especially if they were really good or really bad).
I feel that stats were only meant for personal stats, not for every player in the world to see it and move to the "better" team
Stats weren't meant for anything in particular. Statistics in general were made to better interpret data and stats on ENT were made to add another cool feature.
ELO rankings give every player a choice: they can ignore them, try to use them to balance out the game, or try to use them to stack the game. If they ignore them, then fine. If they balance the game, that's great! If they stack the game, then it's a boring game for everyone and they wasted an hour playing because of their decision; oh, and they also barely get any ELO in return.
Logically, most players would choose to try to balance out the game (this is assuming most players are logical of course :). (Case in point: if I see a stacked team on Battleships, usually I go to the opposite team.) Auto-balanced games force this balancing. For maps other than DotA, though, the auto-balancing system may have to be rethought (creating another lobby just for auto-balanced games may be excessive if there's not enough players in the community for the map). A channel bot to create balanced games might work (basically taking the same script that was used to run EIHL), although I doubt many players would use it because it'd be more complicated than just joining something on Battle.net.
The whole point of stats was to track PERSONAL records. Not to become a tool in choosing what teams to be on. You forget that. I bet you stack your teams with your powers since you are defending this so hard.
If a player uses stats to choose their team based on trying to balance out ELO, then that's good. And there was not any "whole point of stats".
Above all, stats give players (and the bot itself in the case of auto-balancing) the opportunity to make smart judgements. If a bunch of friends stack their team, then others can see that they're stacking and leave the game. The real problem is people sometimes are forgetting or missing that fun games happen when both teams are balanced, not when you win against relatively inexperienced players. Many others don't forget/miss this though. And if you remind others and also always try to balance out the game, then everything will be better even without auto-balanced games.
Just want to remember I had to remove an admin cuz he was using !sd + !kick to players with a bad elo/stats.
That only shows he was one of the irrational type of players who wants to make the game worse for not only the other team but also themselves. But if you're in lobby with such a player and you say that the game will be more fun if balanced then I think they will be okay with trying to balance it...
I guess every one of you like to play "stomped" games. Guess there goes all the fun in ent. Have fun with less fun games.
This suggestion has been open for less than 24 hours. Not sure why you're getting upset, did you think your posting a suggestion would instantly remove stats? Any big change needs discussion. I mean obviously you should continue to argue whatever you think after reading the replies, everyone's mind here can be changed. Just that so far I am unconvinced that removing stats will be good.