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milfhunter96
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Re: Clog

Postby milfhunter96 » Wed Nov 30, 2016 12:50 pm

MickeyTheMousie wrote:Either it should be improved, or if it cannot be done or no one takes the time for it, it is just a sad fact that the map is flawed and that we have to deal with that.


Problem about this is that you have to rebuild ltd if you wanna change sth due protection. I could work on sth to reduce/disable clog but not without an unprotected version of ltd since i dont have the time to rebuild it. I can understand Broud3r that he does not want to share his version since he had to spend so much work in it. So if @Broud3r has no time/whatever to do these changes, we have to find anyone else who wants to rebuild it^^

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Re: Clog

Postby 1007 » Wed Nov 30, 2016 1:27 pm

lets wait till broud fix tower balance
if he fix tower balance we dont have to give up lv 7 and lv 15
or just send 14 into the 2x ea lv 14

ps. i understand ppl mad about 4s clog
but 2s clog necessary if you agaainst ygg and you have 2x mutant something(need slow and 0 chance save heal on 7)
and ppl talk about lv4/5/6/ clog 'abuse'
i think 2s ygg win rate=95% 4s lv 15 clog win rate=80%
but lv 4/5/6 clog? barely 50%?
i say 2s ygg is 'abuse' if you know ygg winning meta 2s

milfhunter96
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Re: Clog

Postby milfhunter96 » Wed Nov 30, 2016 2:08 pm

1007 wrote:lets wait till broud fix tower balance

is he? just noticed some unnecessary stuff like autoheals, detailed lvlinfo etc^^

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Re: Clog

Postby SLSGuennter » Wed Nov 30, 2016 2:56 pm

iiStyLes wrote:Legion TD players are the whiniest, bitchiest lowest skilled gamers of WC3. The game is based almost exclusively on luck if you play it on any high level and the metas and strategies change often. The biggest cry babies i've seen are the ones who are accustomed to one style of game play and now that the narrative doesn't suit what they're used to, have made a huge deal about things being "unplayable". I don't like clog, I don't like people suiciding lanes or any other low skill plays, but thats just how the game has evolved in light of the current suicide strategy and clog 15 that all these whiny bitches love to use, but ironically cry about clog on 5/6. I'd love to see a solution for this, but not some half assed rule that prevents one type of clog but allows the other. And if we can't do that, leave it as it is. Clog was the meta and the status quo for a long time until halibels game update and people will get used to it again until some other meta is developed to counter it.

+1

Either update the map, so clog isnt possible/worth it ... or just let people play this clog.
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Re: Clog

Postby Sk-73 » Wed Nov 30, 2016 3:49 pm

I'm happy to see there is alot of clog defender.

I know i will get bashed but i did alot of clog game thoose day and i really, really had fun and this not happen from a looooooooooooooooooooooong time on LTD especially with the new map most of time u know who will win the 15race at lvl 7 or 10 and that is truelly boring.

Clog sometimes change the course of game and made the game abit less predicted in my point of vue its more funny

LONG LIFE CLOG !!

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Quetra
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Re: Clog

Postby Quetra » Wed Nov 30, 2016 3:53 pm

Legion TD players are the whiniest, bitchiest lowest skilled gamers of WC3.


Clearly the best way to start a discussion with Legion TD players.

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Re: Clog

Postby Uryn » Wed Nov 30, 2016 3:57 pm

I would not ban level 5/6 clog as well as long as clog on other levels like 15 is not fixed by the map.
The only way would be to change the map or keep clog as a valid strategy with the map we have now.

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Vendeta
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Re: Clog

Postby Vendeta » Wed Nov 30, 2016 4:51 pm

This has to be sorted out asap, cause almost every game i play in 1200 is with clog, and im not doing clog because it was ban-able untill recently people question it. Say it, is it ban-able, or not, so we can adapt as always, other players losing games because of folowing rules.

Fyi, if u wanted to change rules, u should have done it before some people started to abuse it, and now doing it all the time since ur not doing anything against that. Either keep it ban-able untill u figure out what ur gona do with it, or allow it untill u again figure out. So, either give starter of this crap long ban (thats Sk.73) and proceed, or let him be and allow it, this is so annoying for whole bot (talkinb about 1200).

People dont know what to do because cloging was ban-able until couple days a go.
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Dong
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Re: Clog

Postby Dong » Wed Nov 30, 2016 8:59 pm

just counter the strategy...
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Re: Clog

Postby supersexyy » Wed Nov 30, 2016 9:13 pm

Dong wrote:just counter the strategy...


They are... on the forums.
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Re: Clog

Postby Renzo » Wed Nov 30, 2016 9:24 pm

So is it ban-able or not? I've just played a game whera a teammate pretty much forced our team to clog in order to win 7. I didn't know what clog meant and he explained ir to me.

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Re: Clog

Postby Vendeta » Wed Nov 30, 2016 10:06 pm

Renzo wrote:So is it ban-able or not? I've just played a game whera a teammate pretty much forced our team to clog in order to win 7. I didn't know what clog meant and he explained ir to me.


On the paper is ban-able. But, people are reported, but not baned. So, there is no real answer for you. For anyone really. We all fighting with people who still abuse it.
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Dong
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Re: Clog

Postby Dong » Thu Dec 01, 2016 3:53 am

supersexyy wrote:
Dong wrote:just counter the strategy...


They are... on the forums.


:D the new clogg strat is not unbeatable at all mate, it is just very strong against the old meta, " upgrade 1 regen at level 1, and send 7 with 1 or 2 holders " or " let's upgrade king full from lvl 1, with no scout of enemy units, or enemy king spells. " which both is very low income/push game for the team that does it, and also for the enemy team, if they fall for the trap. The new clogg strat just makes sure that if your enemy does boring strats like that, the punishment falls hard after 10.
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Dong
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Re: Clog

Postby Dong » Thu Dec 01, 2016 3:56 am

milfhunter96 wrote:
MickeyTheMousie wrote:Either it should be improved, or if it cannot be done or no one takes the time for it, it is just a sad fact that the map is flawed and that we have to deal with that.


Problem about this is that you have to rebuild ltd if you wanna change sth due protection. I could work on sth to reduce/disable clog but not without an unprotected version of ltd since i dont have the time to rebuild it. I can understand Broud3r that he does not want to share his version since he had to spend so much work in it. So if @Broud3r has no time/whatever to do these changes, we have to find anyone else who wants to rebuild it^^


And I highly doubt that Lisk will deliver any unprotected versions of the map, now that is involved in the Legion td 2 protect, hehe
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Re: Clog

Postby aRt)Y » Thu Dec 01, 2016 7:50 am

Diablo_ wrote:So far the best rule I have seen (and was used in LIHL for quite some time) is a "Do not clog on purpose" one where mods have to judge case by case. But this of course also has obvious flaws and neither players nor mods will be really happy with it.
That sort of rule (in this case, our general rule) actually caused the debate as every moderator judges clogging differently.

Diablo_ wrote:that properly bans clogging while being transparent and easy to follow and detect ingame but also doesn't have an influence on the general gameplay
Indeed. From what I already see in the survey, pretty much everyone has a different idea on how to ban clogging. It's a pain in the ass but necessary to protect players and moderators.
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