LTD "clog" rule suggestion

Suggestions will be moved here once processed.

Moderator: Oversight Staff

User avatar
RadiantCrystal
Protector of Nature
Posts: 8771
Joined: Mon Sep 01, 2014 5:47 am
Has thanked: 2 times
Been thanked: 146 times

Re: LTD "clog" rule suggestion

Postby RadiantCrystal » Wed Jun 24, 2015 7:39 pm

nabo. wrote:
RadiantCrystal wrote:Sometimes they don't need to clog by splitting, they just need to delay their lane like a game I had recently, because my team leaked at around the same time, 4 demons arrive at king at about the same time vs enemy 4 demons arrives separately because the killing speed is different resulting in my loss even though we only leaked ~30 they leaked 60+ with 2 heals each wave on both kings.

So I think it should just say with any action to delay creeps from reaching king.

So, are you suggesting to ban all forms of delays?

Isnt building delays to vary leak speed a valid strategy?

If there is no clog and people arent building huge value delays, but leaking demons at different times = aint this a valid usage of delays?

I dont get why both teams cant build delays whether all leaks slower or separate times so all demons dont come at once.


Well, splitting or delay for a larger send is ok and valid. However, delaying when it's a race-to-win in my case, should not be used.

And yes, as Akitos stated just a minute ago, at least less than 130 value because polar bear costs only 130g to make
(09:54:07) Jabba41: Hello RadiantCrystal. I'm so glad you became an Admin here because green is the color of hope and whenever your presence brightens up my life i cant thank you enough to know such a person like you. [KING NOW GIVE KISSES]
Spoiler!
ChatBot: aRt)Y has been logged out (Invalid IP address).

User avatar
nabo.
Donator
Posts: 11892
Joined: Mon Jun 10, 2013 4:30 am
Location: Dokdo, KOREA
Has thanked: 44 times
Been thanked: 158 times

Re: LTD "clog" rule suggestion

Postby nabo. » Wed Jun 24, 2015 8:30 pm

Well, splitting or delay for a larger send is ok and valid. However, delaying when it's a race-to-win in my case, should not be used.

Why cant both teams delay then? Also, arent people building delays expecting there will be a race-to-win?

Do not intentionally clog:
1) Must build close to half recommended value.
2) Splits and delays cannot exceed over 120 value in total.
3) Splits may only be built at levels where your team is not sending.
Clan High@useast

  • Check the wiki for ENT rules and general information.
  • Talk to mods on ENT chat.
  • Host games through our bots, Manage your stats, Secure your account(s), and check your ban status on ENT LINK.

User avatar
Akitos
Treant Protector
Posts: 627
Joined: Thu Oct 03, 2013 10:17 am
Has thanked: 10 times
Been thanked: 21 times

Re: LTD "clog" rule suggestion

Postby Akitos » Wed Jun 24, 2015 8:57 pm

Do not intentionally clog:
1) Must build close to half recommended value.
2) Splits and delays cannot exceed over 120 value in total.
3) Splits may only be built at levels where your team is not sending.


Seems legit. I'd appreciate this as new rule.
LTD 1 & 2 veteran | full-time streamer @twitch/akitos

Straya
Basic Tree
Posts: 6
Joined: Sun Jun 21, 2015 11:45 pm

Re: LTD "clog" rule suggestion

Postby Straya » Wed Jun 24, 2015 10:05 pm

So is this for all bots or just 1200+?

User avatar
nabo.
Donator
Posts: 11892
Joined: Mon Jun 10, 2013 4:30 am
Location: Dokdo, KOREA
Has thanked: 44 times
Been thanked: 158 times

Re: LTD "clog" rule suggestion

Postby nabo. » Wed Jun 24, 2015 10:27 pm

If implemented, on all ltd bots ofc.
Clan High@useast






  • Check the wiki for ENT rules and general information.
  • Talk to mods on ENT chat.
  • Host games through our bots, Manage your stats, Secure your account(s), and check your ban status on ENT LINK.

User avatar
Akitos
Treant Protector
Posts: 627
Joined: Thu Oct 03, 2013 10:17 am
Has thanked: 10 times
Been thanked: 21 times

Re: LTD "clog" rule suggestion

Postby Akitos » Wed Jun 24, 2015 10:54 pm

Uhm, if this should be for all bots there have to be an exception for cross.

1) Must build close to half recommended value; unless incomer in cross.
2) Splits and delays cannot exceed over 120 value in total; cross delay on incomer side may still be above 120 value.

Else you'd gimp cross too hard with that, in later stages, and especially with some towers, u need more than 120 value delay.
LTD 1 & 2 veteran | full-time streamer @twitch/akitos

Straya
Basic Tree
Posts: 6
Joined: Sun Jun 21, 2015 11:45 pm

Re: LTD "clog" rule suggestion

Postby Straya » Wed Jun 24, 2015 10:58 pm

^ Which is why I asked. I personally think these rules are too complicated for a public bot. If you want rules then play lihl.

User avatar
nabo.
Donator
Posts: 11892
Joined: Mon Jun 10, 2013 4:30 am
Location: Dokdo, KOREA
Has thanked: 44 times
Been thanked: 158 times

Re: LTD "clog" rule suggestion

Postby nabo. » Wed Jun 24, 2015 11:10 pm

Akitos wrote:Uhm, if this should be for all bots there have to be an exception for cross.

1) Must build close to half recommended value; unless incomer in cross.
2) Splits and delays cannot exceed over 120 value in total; cross delay on incomer side may still be above 120 value.

Else you'd gimp cross too hard with that, in later stages, and especially with some towers, u need more than 120 value delay.

Exception to cross building will be mentioned ofc.
Straya wrote:^ Which is why I asked. I personally think these rules are too complicated for a public bot. If you want rules then play lihl.

Could make the rule to 1200+bot only, but I am afraid people will play ent18 and abuse the same anyway.

We could simplify it a bit by banning all delays and allow splits only, but not sure if people want that. Clog is complicated to fix, therefore, requires a complicated rule imo. Although whether its complicated or not will depend on your game understanding.
Clan High@useast






  • Check the wiki for ENT rules and general information.
  • Talk to mods on ENT chat.
  • Host games through our bots, Manage your stats, Secure your account(s), and check your ban status on ENT LINK.

User avatar
Akitos
Treant Protector
Posts: 627
Joined: Thu Oct 03, 2013 10:17 am
Has thanked: 10 times
Been thanked: 21 times

Re: LTD "clog" rule suggestion

Postby Akitos » Wed Jun 24, 2015 11:24 pm

Make it 1,2k only, who cares about ent18 lol. Cross & Merc is already broken ^^ Elo from there is worthless anyway and almost no good player still plays on ent18 frequently. Sure, there could be some pros going there and clog the shit out of pubs, but as i said, it's not like cross + merc is less broken or anything xDD
LTD 1 & 2 veteran | full-time streamer @twitch/akitos

User avatar
SLSGuennter
Protector of Nature
Posts: 3075
Joined: Sun Jun 01, 2014 11:39 am
Location: Ingame ... most likely
Has thanked: 67 times
Been thanked: 102 times

Re: LTD "clog" rule suggestion

Postby SLSGuennter » Thu Jun 25, 2015 1:26 am

People will mass Hydra/Sprite/Necromancer/Hades/... + ToT/Polar and still clog the shit out of it imo.
The only thing we get by this is, that the "pro-cloggers" now even get more advantage, cause they know how to do it without obvious things like cornerdelay or high frontvalue. Also there will be more flame by each side (you clogged, no you ... you are unfair player ... qq) and a lot more brq's.
Still i doubt it will reduce the amount of clogwins in 17. If people realy want to abuse this mapglitch, they will do it, since its quite easy here.
Gunther and the Sunshine-Girls. Hell Yeah

User avatar
Akitos
Treant Protector
Posts: 627
Joined: Thu Oct 03, 2013 10:17 am
Has thanked: 10 times
Been thanked: 21 times

Re: LTD "clog" rule suggestion

Postby Akitos » Thu Jun 25, 2015 11:43 am

I doubt that this'll happen too often. If anything it'll be used by lame lihl players who go to 1,2k and stack on same team.
LTD 1 & 2 veteran | full-time streamer @twitch/akitos

User avatar
nabo.
Donator
Posts: 11892
Joined: Mon Jun 10, 2013 4:30 am
Location: Dokdo, KOREA
Has thanked: 44 times
Been thanked: 158 times

Re: LTD "clog" rule suggestion

Postby nabo. » Fri Jun 26, 2015 1:27 pm

Rule will be added tomorrow.

Only concern is that the rule may be too technical, but clog is complicated.

Perhaps we should add a note saying "mod's evaluation criteria".
Clan High@useast






  • Check the wiki for ENT rules and general information.
  • Talk to mods on ENT chat.
  • Host games through our bots, Manage your stats, Secure your account(s), and check your ban status on ENT LINK.


Return to “Suggestion Archive”

Who is online

Users browsing this forum: No registered users and 23 guests