cf 1vs1 rule Monster juggling
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cf 1vs1 rule Monster juggling
hi, i know there is a rule in legion td about king juggling, where u prevent the king from attack,
in Cf u can do the same thing with your whole monster group to prevent them from attacking and u will staking them together that the next wave will come ,u can stack them so big that your enemy has no chance to counter this , i will show a proof video when im unbanned
in Cf u can do the same thing with your whole monster group to prevent them from attacking and u will staking them together that the next wave will come ,u can stack them so big that your enemy has no chance to counter this , i will show a proof video when im unbanned
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Re: cf 1vs1 rule Monster juggling
@kunter88 yes please provide a replay so we get what you talk about. Most of Staff isnt playing CF often.
And feel free to appeal and stop posting useless banrequests, we have enough to do already.
And feel free to appeal and stop posting useless banrequests, we have enough to do already.
Send me your best Sloth pictures for instant unban*
*individual results may vary
*individual results may vary
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Re: cf 1vs1 rule Monster juggling
http://storage.entgaming.net/replay/vie ... 883076.w3g this is a replay link from today i did it there at 20:47 with the air units if this isnt enough i will do it more clearly in an 1vs1 match
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Re: cf 1vs1 rule Monster juggling
Well this seems like alot of work tho.. but ye can be done with any unit if you click fast nuf should use autohotkey for this tho
https://cdn.discordapp.com/attachments/ ... nknown.png
https://cdn.discordapp.com/attachments/ ... nknown.png
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Re: cf 1vs1 rule Monster juggling
AHK is a third-party tool and therefore ban-able.
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Re: cf 1vs1 rule Monster juggling
here is a better link for this monster juggling
at 4:00 i did it and on 6:10
my enemy has no chance at 6:10 to counter that , u can simply stack your army and push your enemy
http://storage.entgaming.net/replay/vie ... 903074.w3g
at 4:00 i did it and on 6:10
my enemy has no chance at 6:10 to counter that , u can simply stack your army and push your enemy
http://storage.entgaming.net/replay/vie ... 903074.w3g
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Re: cf 1vs1 rule Monster juggling
He means 6:10 of the second round, approx. 19 minutes into the replay... from what I've seen there it is indeed broken nd should be bannable imo
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Re: cf 1vs1 rule Monster juggling
Well ye CF isnt really made with unit control/micro so anyform of it can be abused. On other versions you can even move some races units(give them move cmds that they follow) and not just delay them (spam cmds that make the unit freeze) xD
But ye doing this with of without help can be cheaty. so ye why not add it to the list of "banable" but since you dont have vision on the other side without -fowX it would be hard for people ingame and air stacks up alot normaly too since they fly back after ground units that cant hit air.
So would be rare for a BRQ to be vaild/legit within this and then some work for you to see the difrence between delaying units for sync and stacking them up.
But ye sure why not
But ye doing this with of without help can be cheaty. so ye why not add it to the list of "banable" but since you dont have vision on the other side without -fowX it would be hard for people ingame and air stacks up alot normaly too since they fly back after ground units that cant hit air.
So would be rare for a BRQ to be vaild/legit within this and then some work for you to see the difrence between delaying units for sync and stacking them up.
But ye sure why not
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Re: cf 1vs1 rule Monster juggling
HazarDous wrote:Does that not address your concern, @Kunert88 ?
There is no need for AHK for this as far as I can see, it was just the dummy Jedi that basically suggested it's easier with it
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Re: cf 1vs1 rule Monster juggling
HazarDous wrote:aRt)Y wrote:AHK is a third-party tool and therefore ban-able.
Does that not address your concern, @Kunert88 ?
What means AHK, Autohotkey ?
U just need shift and click on all your monsters and prevent them from attacking
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Re: cf 1vs1 rule Monster juggling
Just cuz AHK makes it easier dont mean you need it.
And since you dont control the units yourself to stack them up like that with player control is kinda abusive.
This should be kinda clear now tho(with all the examples), "should you be allowed to abuse game mechanics" Yes/No
No- Pass it and add it to the rules list.
Yes- deny the topic.
And since you dont control the units yourself to stack them up like that with player control is kinda abusive.
This should be kinda clear now tho(with all the examples), "should you be allowed to abuse game mechanics" Yes/No
No- Pass it and add it to the rules list.
Yes- deny the topic.
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Re: cf 1vs1 rule Monster juggling
i vote for yes , for stacking monsters with sync /cage u need skill and the right strategy , with prevent monsters from attacking u can just spam , and your army stick together , if u dont have races with towers u loose 100% and staff is complete useless against such an ammount of units when u stack them like this together , i also will make a rule suggestion soon about the monster control bug when u play on the east side, u can control pink monsters and abuse them with this control to fly/go behind the enemy lines and kill him
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Re: cf 1vs1 rule Monster juggling
@Kunert88 So if you dont want a rule against this juggeling why would you suggest it?
Never seen you sure you talk about the version ENT host and not the p1l1s? cuz there and maybe in SL too you were able to control elemental units, but that might have been patched up tho IDK havent checked.
Never seen you sure you talk about the version ENT host and not the p1l1s? cuz there and maybe in SL too you were able to control elemental units, but that might have been patched up tho IDK havent checked.
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Re: cf 1vs1 rule Monster juggling
i mean i vote yes for the rule, why should i talk about the p1l1s version when ent isnt hostig it on servers, controlling pink monsters is still an abuse what makes u easy win the game but i will talk about that in later suggestions
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