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WinterMaul One Revamped - New ver.

Posted: Mon Oct 16, 2017 12:05 am
by Beliar[Horror]
Hi,

I was map developmer and wintermaul addict when I was kid, now I back to tft on last patch 1.28 (awsome they remove map size limition). I've seen some people back too and is a really good news, I'm really enjoying playing maps with your bots (with this nick name).

Now I'm adult, programmer, and I want see some new improvements of this version of Wintermaul. I tried to contact LightninhZlaser with email but didnt get response, here he is offline since 2016 , more than 1 year.

So I'm decided to work a new version from his last update v6. I've done some improvements, fixes, and balancing classes like Skull for example. I would add in the future more razes, new modes, and point progresion with -save -load and much more with continous upgrades.

Finally, this is the meaning of this post.

If I continue my work and release new version of this map, you can update your bots with this new version?

I have a lot of work ahead, is just to know. I'm very excited with this project and see my version in future would be really nice.

Regards. :D

Re: WinterMaul One Revamped - New ver.

Posted: Mon Oct 16, 2017 12:52 am
by Merex
Are you on discord? I'm interested to know the future of wintermaul.

Re: WinterMaul One Revamped - New ver.

Posted: Mon Oct 16, 2017 1:19 am
by Beliar[Horror]
Av1oN wrote:Are you on discord? I'm interested to know the future of wintermaul.


Logged :)

Re: WinterMaul One Revamped - New ver.

Posted: Mon Oct 16, 2017 3:59 pm
by aRt)Y
@Beliar[Horror] How is it different to Wintermaul Wars?

Whether we update our bot with your map depends on the quality of it. If your beta testing is successful, the bot gets updated.

You can get in contact with Hazardous and me on Discord as well. Perhaps we can get you a map dev sub-forum here, too.

Archiving as this is not a 'real' suggestion.