Reports Automated Processing
Posted: Tue Jan 30, 2018 9:11 pm
There honestly needs to be an update to the system.
Currently as I understand it a moderator has to review every report and decide if it's legit or not. I think that it's pretty clear around 75% of reports are never addressed and the ones that are take weeks to get answered.
I don't blame the mods, they are volunteers and way overworked, not to mention processing reports has to be literally the worst job imaginable.
So there should be an automated system. Should be something along the lines of:
Every report you receive is tallied. At 5 reports you get a warning of some sort. At 10 reports you get a 1-hour ban. At 20 reports a 1-day ban. Keep scaling as necessary.
Multiple reports in the same game should just count as one report. (it's one incident)
Being repeatedly reported by the same player should be capped at a maximum, maybe like 3 reports from the same player in a 24-hour period.
For that matter, each player should have an allocated number they can submit, same idea. 3 reports per 24 hours.
If you were to get more sophisticated then making a player who has more games have more reports would be sensible, such as <100 games has 1 report / 24h, 100-500 games has 2 / 24h, 500-1000 has 3, 1000-2000 has 4, 2000-5000 has 5, etc.
The reports should be submitted via commands, such as !report <player name> <reason or rule being broken> and then you should get a message back about how many reports you have left. Ideally make it check if you are in a game with that player, or if your last game was with that player.
I am not overly familiar with how commands are made but I think even if this took 30 hours to implement it would take a massive burden off the mods.
Just my two cents
Currently as I understand it a moderator has to review every report and decide if it's legit or not. I think that it's pretty clear around 75% of reports are never addressed and the ones that are take weeks to get answered.
I don't blame the mods, they are volunteers and way overworked, not to mention processing reports has to be literally the worst job imaginable.
So there should be an automated system. Should be something along the lines of:
Every report you receive is tallied. At 5 reports you get a warning of some sort. At 10 reports you get a 1-hour ban. At 20 reports a 1-day ban. Keep scaling as necessary.
Multiple reports in the same game should just count as one report. (it's one incident)
Being repeatedly reported by the same player should be capped at a maximum, maybe like 3 reports from the same player in a 24-hour period.
For that matter, each player should have an allocated number they can submit, same idea. 3 reports per 24 hours.
If you were to get more sophisticated then making a player who has more games have more reports would be sensible, such as <100 games has 1 report / 24h, 100-500 games has 2 / 24h, 500-1000 has 3, 1000-2000 has 4, 2000-5000 has 5, etc.
The reports should be submitted via commands, such as !report <player name> <reason or rule being broken> and then you should get a message back about how many reports you have left. Ideally make it check if you are in a game with that player, or if your last game was with that player.
I am not overly familiar with how commands are made but I think even if this took 30 hours to implement it would take a massive burden off the mods.
Just my two cents