Autohost [Azeroth War Legacy Reborn]
Posted: Wed Mar 28, 2018 7:31 pm
Load code: c8bng (edited for 2.04e)
Slot Layout: all Open
Number of players until autostart: Full House, all 12 players.
Problems with map: None known of me, if any.
Why the map should be autohosted: Azeroth Wars was originally hosted on ent, but because of a hiatus from the map development, it was removed.
But we have made a big comeback, the map is going forward fast by being played multiple times a day and bringing the community flow back to life. Furthermore, Azeroth Wars is the classic 12 player big macro map, and with the players coming back to Warcraft 3, it is the moment where we need more visibility to introduce them to the custom maps and our community. Furthermore, we have a tournament that just started, that shows how much the community is going!
Special notes: Autoban disabled, Game doesn't end technically, being a sandbox. Furthermore, being defeated early on means you can leave without problem.
Slot Layout: all Open
Number of players until autostart: Full House, all 12 players.
Problems with map: None known of me, if any.
Why the map should be autohosted: Azeroth Wars was originally hosted on ent, but because of a hiatus from the map development, it was removed.
But we have made a big comeback, the map is going forward fast by being played multiple times a day and bringing the community flow back to life. Furthermore, Azeroth Wars is the classic 12 player big macro map, and with the players coming back to Warcraft 3, it is the moment where we need more visibility to introduce them to the custom maps and our community. Furthermore, we have a tournament that just started, that shows how much the community is going!
Special notes: Autoban disabled, Game doesn't end technically, being a sandbox. Furthermore, being defeated early on means you can leave without problem.