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Updated Broken alliances rules:
Posted: Sun May 13, 2018 11:25 am
by Stiff_Maistar
Since the
old broken alliances rules that ENT had, the map have been updated with some functions that those violations wont happen.
Therefor the only rule that was from the BA community that is worth knowing even tho it could be covered by the general rule (
Do not ghost by leaking information to your enemies/opponents) is:
Do not coordinate actions with players you are not allied to.Example:
Regarding Glitches:
@Lebron is there any known glitches on the map?
Re: Updated Broken alliances rules:
Posted: Sun May 13, 2018 12:22 pm
by Quetra
Well, rather than introducing a specific BA rule I would rather see the general rule modified:
Do not ghost by leaking information to your enemies/opponents.to:
Do not ghost either by coordinating with or leaking information to players on an enemy team.
The general rule pretty much seems intended to cover such a situation anyway, this makes it clear.
Though there was some issues with a similar suggestion for risk devolution. They had issues with 'pre-teaming':
viewtopic.php?f=43&t=119349This was denied because it is difficult for us moderators to review such games with no experience in Risk.
Re: Updated Broken alliances rules:
Posted: Sun May 13, 2018 12:53 pm
by Stiff_Maistar
yea, the rule change of the general rule would be better overall. The instances where someone coordinates and the impact it have on the game in BA will be easy to spot for the mods.
Re: Updated Broken alliances rules:
Posted: Sat Aug 25, 2018 1:26 am
by HazarDous
Would like more input from community..
Also, why's this different from pre-teaming issue?
Re: Updated Broken alliances rules:
Posted: Sat Aug 25, 2018 5:53 am
by LeBron
I think the ENT rules cover our old rules pretty well. Dont think there's need to complicate things with game-specific rules.
Re: Updated Broken alliances rules:
Posted: Thu Sep 13, 2018 12:32 am
by Unitil
No response from the community and as noted our current rules cover BA pretty well.
Processing.