risk devolution
Moderator: Oversight Staff
-
- Treant
- Posts: 284
- Joined: Sun Sep 08, 2013 3:35 pm
- Has thanked: 2 times
- Been thanked: 1 time
risk devolution
Link to map (or load code if it's on the public hosting bot):
Slot layout if applicable (for example, if some slots need to be closed): no slots need to be closed
Number of players until autostart: 8
Problems with map (like cheats and such), if any: no cheat or any problem
Why the map should be autohosted: its better then the currently risk map since this one doesnt lagging
Special notes:
Slot layout if applicable (for example, if some slots need to be closed): no slots need to be closed
Number of players until autostart: 8
Problems with map (like cheats and such), if any: no cheat or any problem
Why the map should be autohosted: its better then the currently risk map since this one doesnt lagging
Special notes:
Last edited by cyrlexjr on Tue Jun 12, 2018 2:10 am, edited 1 time in total.
-
- Basic Tree
- Posts: 1
- Joined: Wed Jun 06, 2018 11:10 pm
Re: risk devolution
Risk Devolution has not been working properly since the new patch. There is a lagg spike going on every 2 seonds, andd as a result it almost doesn't get played anymore. You can see this in the number of games every day.
Risk Devo Asia is a map with the same unit set and gameplay as Risk Devolution, but with a terrain consisting of Asia instead of Europe.
Since Risk Devolution isn't working, you should consider hosting Risk Devo Asia instead.
Risk Devo Asia is a map with the same unit set and gameplay as Risk Devolution, but with a terrain consisting of Asia instead of Europe.
Since Risk Devolution isn't working, you should consider hosting Risk Devo Asia instead.
- Merex
- Oversight Staff
- Posts: 6626
- Joined: Sun Aug 25, 2013 11:45 pm
- Location: United States
- Has thanked: 297 times
- Been thanked: 175 times
Re: risk devolution
@crylexjr @the_great_panda Please attach the map that you speak of.
The Slap God - An EoC Story
- ENT Rules, Guides and more can be found on our Wiki.
- Contact the staff & interact with others by joining our Discord.
- Now available: Host A Game UI.
-
- Treant
- Posts: 284
- Joined: Sun Sep 08, 2013 3:35 pm
- Has thanked: 2 times
- Been thanked: 1 time
Re: risk devolution
the map that works without lagg is this: Risk Devolution Asia 1.2.w3x. doesnt lagg at all while playing.
the currently map is this: Risk Devolution Reborn 2.3b_ux.w3x. this one lagging while playing.
it is the same map and stuff only diff is that you take over lands in asia insteed of europe.
the currently map is this: Risk Devolution Reborn 2.3b_ux.w3x. this one lagging while playing.
it is the same map and stuff only diff is that you take over lands in asia insteed of europe.
- Merex
- Oversight Staff
- Posts: 6626
- Joined: Sun Aug 25, 2013 11:45 pm
- Location: United States
- Has thanked: 297 times
- Been thanked: 175 times
Re: risk devolution
The map "Risk Devolution Asia 1.2" does not exist in the ENT map database. For us to be able to change it to such, we'll need you to attach it.
In "Full Editor & Preview" at the bottom will be a tab called "Attachments", click on it and click "Add files" then proceed to find the map in question.
In "Full Editor & Preview" at the bottom will be a tab called "Attachments", click on it and click "Add files" then proceed to find the map in question.
The Slap God - An EoC Story
- ENT Rules, Guides and more can be found on our Wiki.
- Contact the staff & interact with others by joining our Discord.
- Now available: Host A Game UI.
- TrueChaos
- ENT Staff
- Posts: 3291
- Joined: Sat May 25, 2013 12:21 am
- Location: Canada
- Has thanked: 27 times
- Been thanked: 39 times
Re: risk devolution
Hm, can you edit your first post with the Autohost Suggestion Format? -> viewtopic.php?f=9&t=7410
-
- Resource Storage
- Posts: 17
- Joined: Wed Nov 05, 2014 5:54 pm
- Has thanked: 3 times
- Been thanked: 6 times
Re: risk devolution
Has this gone through?
If anyone on these forums knows about maps we'd greatly appreciate it. The previous Blizzard patch made the map laggy and things were changed like colours & overlay etc. How could we fix this or what should we ask Blizzard to look at? I have no idea what it is exactly that has conflicted with the Devo map but our community is temporarily dead because of it.
Alternatively could we test some other versions of the map via ENT?
https://www.epicwar.com/maps/search/?n= ... ution&go=1
If anyone on these forums knows about maps we'd greatly appreciate it. The previous Blizzard patch made the map laggy and things were changed like colours & overlay etc. How could we fix this or what should we ask Blizzard to look at? I have no idea what it is exactly that has conflicted with the Devo map but our community is temporarily dead because of it.
Alternatively could we test some other versions of the map via ENT?
https://www.epicwar.com/maps/search/?n= ... ution&go=1
-
- Resource Storage
- Posts: 17
- Joined: Wed Nov 05, 2014 5:54 pm
- Has thanked: 3 times
- Been thanked: 6 times
Re: risk devolution
Don't even know about Risk Asia but it would be great if we can address the issues with the current Risk Devolution as it's basically unplayable. You should see from the numbers dropping quite significantly.
Re: risk devolution
arker is right, we need to figure out the root problem with the current map, the risk community had dropped by 70%+ since the patch
"Clan R2 is the longest active risk clan on battlenet. It has existed for over 10 years and will continue to endure long after warcraft 3 has crumbled into dust." - N.O.D
-
- Aura Tree
- Posts: 28
- Joined: Tue Dec 18, 2012 3:25 pm
- Has thanked: 1 time
- Been thanked: 1 time
Re: risk devolution
Arker wrote:Has this gone through?
If anyone on these forums knows about maps we'd greatly appreciate it. The previous Blizzard patch made the map laggy and things were changed like colours & overlay etc. How could we fix this or what should we ask Blizzard to look at? I have no idea what it is exactly that has conflicted with the Devo map but our community is temporarily dead because of it.
Alternatively could we test some other versions of the map via ENT?
https://www.epicwar.com/maps/search/?n= ... ution&go=1
First thing you should do is get an unprotected version of the map, either from the mapmaker or somewhere else. Then just look at triggers that run every 2 seconds or so.
Return to “Suggestion Archive”
Who is online
Users browsing this forum: No registered users and 21 guests