DC penalty change proposal
Posted: Thu Sep 17, 2015 8:13 pm
https://entgaming.net/forum/viewtopic.php?f=72&t=66146
In regards to this topic, enforcing gproxy to all users will probably be very difficult or impossible. But, I do want to encourage lihl players to install gproxy whether it works or not for its capabilities and presentation to others. Knowing that everyone has gproxy will lessen possible drama. Although gproxy should naturally be encouraged to install, I would like to give a bonus incentive.
Currently this is how DC penalty works:
4v4: +3 elo for 7 players, -21 elo dc penalty to dcer
3v3: +4 elo for 5 players, -20 elo dc penalty to dcer
2v2: +6 elo for 2 players, -18 elo dc penalty to dcer
The current idea is that each remaining player in the game recieves a partial elo from the dcer.
My proposal:
https://entgaming.net/customstats/lihl/games/
Note: Due to autobal, avg elo gain/loss is 15. Seems like elo loss range between 13-18. So, 18 or higher elo penalty is effective enough as dc penalty.
1) Extra -3 elo dc penalty for not having gproxy.
4v4: -21 if gproxy, -24 if no gproxy
3v3: -20 if gproxy, -23 if no gproxy
2v2: -18 if gproxy, -21 if no gproxy
2) For any game format: +3 elo for remaining players, -18 elo dc penalty to dcer if gproxy installed, -21 elo dc penalty if no gproxy (or -21 if gproxy and -24 if no gproxy)
So, elo gain for people's time and elo loss as dc penalty is flat rate.
In regards to this topic, enforcing gproxy to all users will probably be very difficult or impossible. But, I do want to encourage lihl players to install gproxy whether it works or not for its capabilities and presentation to others. Knowing that everyone has gproxy will lessen possible drama. Although gproxy should naturally be encouraged to install, I would like to give a bonus incentive.
Currently this is how DC penalty works:
4v4: +3 elo for 7 players, -21 elo dc penalty to dcer
3v3: +4 elo for 5 players, -20 elo dc penalty to dcer
2v2: +6 elo for 2 players, -18 elo dc penalty to dcer
The current idea is that each remaining player in the game recieves a partial elo from the dcer.
My proposal:
https://entgaming.net/customstats/lihl/games/
Note: Due to autobal, avg elo gain/loss is 15. Seems like elo loss range between 13-18. So, 18 or higher elo penalty is effective enough as dc penalty.
1) Extra -3 elo dc penalty for not having gproxy.
4v4: -21 if gproxy, -24 if no gproxy
3v3: -20 if gproxy, -23 if no gproxy
2v2: -18 if gproxy, -21 if no gproxy
2) For any game format: +3 elo for remaining players, -18 elo dc penalty to dcer if gproxy installed, -21 elo dc penalty if no gproxy (or -21 if gproxy and -24 if no gproxy)
So, elo gain for people's time and elo loss as dc penalty is flat rate.