Survival chaos new map
Posted: Fri Nov 20, 2015 12:08 am
by F-Train
ENT15 new map
https://sites.google.com/site/w3sur5al/Home/surchaos
Changelog:
https://sites.google.com/site/w3sur5al/Home/surchaos
Changelog:
Spoiler!
2015 10 30
Survival Chaos 2.94
- Default camera zoom changed
- Added more camera zoom out options (-z5 and -z6)
- All Keep Auras reworked
- All mechanical units now can be affected by more spells (like Night Elf fortress defensive area root spell)
- Some unit targeting priority changes (noobs gonna cry for their insta killed barracks ) (or not, AI still unpredictable)
- Siege type damage to Fortified armor increased to 135% (from 125%)
- Chaos type damage to Fortified armor reduced to 65% (from 75%)
- All Tower base hit points reduced to 5000 (from 7000)
- All artillery unit attack rate increased by 25%
- All artillery replacing unit bounty reduced by half (since they are spawn twice more than artillery)
- Building HP/armor (masonry) upgrade gold generation increased by 25g
- Hero mana reg per one int point reduced (0.05 MP/s per 1 int)
- Removed Intimidation Aura from Special Unit replacement selectable bonus tech buildings
- Fixed bug - troll witchdoc geting +15 dmg in voodoo experts without booster lv1 researched
- Fixed bug - lava spawn vorpal missiles not working
- Fixed bug - chaos rain continuing after Demon player is defeated
- Troll Shadow Priest Hero Hex spell now can target other Heroes
- Added Bloodhoof Veterans selectable for Tauren
- Added Badass Pig selectable for Tauren
- Tauren Race bonus changed - all Tauren unit attack rate reduced by 10%
- Tauren Spirit link now links 2 units to share 15% damage (was 3 for 20%)
- Tauren Pulverize chance increased to 35/40/45/50% (from 10/15/20/25%)
- Tauren Pig Farm selectable replaced by Ancient Earth Elemental
- Tauren Spiritual Empowerment selectable changed into Fade Walkers
- Tauren Bladespiner replaced by Pikeslinger
- Tauren default Special Unit replaced with Thunder Lizard (Earth Elemental moved into selectable bonus)
- Tauren Ricochet upgrade changed into Impaling Force
- Tauren Tought Hide upgrade changed into Earths Embrace
- Tauren Defend upgrade changed into Power Throw
- Tauren Blade Tower (now Pike Tower) attack type changed from normal to piercing (attack rate increased)
- Tauren Chiefs Hall attack type changed from normal to siege (with splash damage) (attack rate reduced)
- Added Rise of the Ancients selectable for Night Elf
- Added We hate Heroes selectable for Night Elf
- Night Elf Race bonus changed - research times of all upgrades increased (elves are slumbering race that is slow to wake up from their hybernation...)
- Night Elf Wisp armor type changed into Unarmored and Wisp can cast Silence now
- Night Elf Animal Synergy upgrade changed
- Night Elf Huntress (and Archer, i think) HP reduced (artillery unit HP increased)
- Night Elf and Orc Slow Poison upgrade nerfed
- Night Elf Force of Nature upgrade changed (spawns diferent level Treants)
- Blood Elf Phantom Warriors upgrade changed ("memory could not be read" game crash bugfix) (now it is two separate skills)
- Blood Elf Phoenix Spirit and Polymorph spells swaped
- Probably many more shit, but i was lazy and lost track of everything
Survival Chaos 2.94
- Default camera zoom changed
- Added more camera zoom out options (-z5 and -z6)
- All Keep Auras reworked
- All mechanical units now can be affected by more spells (like Night Elf fortress defensive area root spell)
- Some unit targeting priority changes (noobs gonna cry for their insta killed barracks ) (or not, AI still unpredictable)
- Siege type damage to Fortified armor increased to 135% (from 125%)
- Chaos type damage to Fortified armor reduced to 65% (from 75%)
- All Tower base hit points reduced to 5000 (from 7000)
- All artillery unit attack rate increased by 25%
- All artillery replacing unit bounty reduced by half (since they are spawn twice more than artillery)
- Building HP/armor (masonry) upgrade gold generation increased by 25g
- Hero mana reg per one int point reduced (0.05 MP/s per 1 int)
- Removed Intimidation Aura from Special Unit replacement selectable bonus tech buildings
- Fixed bug - troll witchdoc geting +15 dmg in voodoo experts without booster lv1 researched
- Fixed bug - lava spawn vorpal missiles not working
- Fixed bug - chaos rain continuing after Demon player is defeated
- Troll Shadow Priest Hero Hex spell now can target other Heroes
- Added Bloodhoof Veterans selectable for Tauren
- Added Badass Pig selectable for Tauren
- Tauren Race bonus changed - all Tauren unit attack rate reduced by 10%
- Tauren Spirit link now links 2 units to share 15% damage (was 3 for 20%)
- Tauren Pulverize chance increased to 35/40/45/50% (from 10/15/20/25%)
- Tauren Pig Farm selectable replaced by Ancient Earth Elemental
- Tauren Spiritual Empowerment selectable changed into Fade Walkers
- Tauren Bladespiner replaced by Pikeslinger
- Tauren default Special Unit replaced with Thunder Lizard (Earth Elemental moved into selectable bonus)
- Tauren Ricochet upgrade changed into Impaling Force
- Tauren Tought Hide upgrade changed into Earths Embrace
- Tauren Defend upgrade changed into Power Throw
- Tauren Blade Tower (now Pike Tower) attack type changed from normal to piercing (attack rate increased)
- Tauren Chiefs Hall attack type changed from normal to siege (with splash damage) (attack rate reduced)
- Added Rise of the Ancients selectable for Night Elf
- Added We hate Heroes selectable for Night Elf
- Night Elf Race bonus changed - research times of all upgrades increased (elves are slumbering race that is slow to wake up from their hybernation...)
- Night Elf Wisp armor type changed into Unarmored and Wisp can cast Silence now
- Night Elf Animal Synergy upgrade changed
- Night Elf Huntress (and Archer, i think) HP reduced (artillery unit HP increased)
- Night Elf and Orc Slow Poison upgrade nerfed
- Night Elf Force of Nature upgrade changed (spawns diferent level Treants)
- Blood Elf Phantom Warriors upgrade changed ("memory could not be read" game crash bugfix) (now it is two separate skills)
- Blood Elf Phoenix Spirit and Polymorph spells swaped
- Probably many more shit, but i was lazy and lost track of everything