Some ideas for ENT

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RoodZ
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Some ideas for ENT

Postby RoodZ » Fri Mar 25, 2016 6:08 am

You probably thought of the following ideas or been suggested to you but I'm gonna go ahead and suggest them anyways :ugeek:

Ent Gaming has been the door to wc3 games for a while now and I can't remember a time when I didn't open wc3 and ENT was on my browser (actually I do but kinda proving a point here :arrow: )

Wc3 is dying and we all know it, but in Ent's case it goes to your favor.
A great percentage of wc3 players knows that to reach out for the few that are playing we'd have to go through Ent first ,so I suggest you guys use that to get bigger and better.
A clan system would be a good start ,a lot of players would be active on the website and you'll be getting more income from advertisements which will help build a team of programmers (assuming there are no programmers in your team or any that would offer to help at their own time for free).
Then start working on a client that would work side by side with wc3 :improving the chat system is a good start ,the clan thing would be very useful too,
a built in proxy like the one you guys suggest at your wiki and many other ideas that I can't think of right now but you get the idea .

I know you guys are a non profit organization but think of it as a way to help resurrect wc3 and improve the quality of it's gameplay .

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aRt)Y
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Re: Some ideas for ENT

Postby aRt)Y » Fri Mar 25, 2016 9:33 am

ENT consists of many clans and individual players. Besides the extra moderational effort, bnet does not provide us the necessary tools to both build a big clan and defend it. Protecting channels takes more energy than it helps. All tools and services are available through the website.

Regarding the client and proxy, ENT has altered any big technical projects. We no longer develop any extras.

Thank you for your suggestions but sorry.
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