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Autohost: Civilization Wars 2.33

Posted: Fri May 06, 2016 2:54 pm
by XGDeath3
Link to map (or load code if it's on the public hosting bot): aosjv
Slot layout if applicable (for example, if some slots need to be closed): None
Number of players until autostart: 6
Problems with map (like cheats and such), if any: No known cheats.
Why the map should be autohosted: Civilization Wars is already authosted. This is a small update.
Special notes: Update log includes:
  • Updated HCL library so that the player in slot 1 does not have units with only 90% of their hit points.
  • Updated a few text strings.

Re: Autohost: Civilization Wars 2.33

Posted: Fri May 06, 2016 8:31 pm
by HazarDous
Thank you

@uakf.b When you have time. ENT16

Re: Autohost: Civilization Wars 2.33

Posted: Sat May 07, 2016 12:02 am
by RaptorXI
Thanks for the patch XG. :)

Re: Autohost: Civilization Wars 2.33

Posted: Tue May 10, 2016 4:48 pm
by uakf.b
updated