Another of those lod ban suggestion threads: sleight of fist + perma invis
Posted: Sat Jul 09, 2016 3:19 am
It's this time again.
I have recently saw the combination of those 2 skills in action and after my last game, which I'll link to below, I think it should be banned, not just because it's imbalanced, as many working-as-intended lod builds are, but because it's imbalanced and glitched.
In lod, sleight of fist is used exclusively on 1 hitter builds, which are some of the strongest setups if you happen to have a few key skills. Lod's perma invis, as I believe mods are now aware, makes you visible every time you use a skill, or activate/use an item. Unfortunately, that doesn't work at all with sleight of fist. It is the only such skill to my knowledge and since sleight of fist based one hitters use that spell exclusively for killing (often just once, because you know, one hitters...), it makes an already top tier build much stronger for no intended reason.
Even if you survive the first hit, you can hardly tell where it was used from, since it has no discernible "traveling" animation and has very long reach when aimed at the tip of the aoe. Really, it's arguably the most abusable spell to cast while invis I can think of. It has no realistic counter since it pretty much always catches you by surprise, is effective against anybody and is nearly impossible to kill.
The game. Keep in mind Sven should normally supposed to become visible each time he uses sleight of fist. Think of how much it helped him not to, and how unnecessary it was considering how strong his hero already was.
I have recently saw the combination of those 2 skills in action and after my last game, which I'll link to below, I think it should be banned, not just because it's imbalanced, as many working-as-intended lod builds are, but because it's imbalanced and glitched.
In lod, sleight of fist is used exclusively on 1 hitter builds, which are some of the strongest setups if you happen to have a few key skills. Lod's perma invis, as I believe mods are now aware, makes you visible every time you use a skill, or activate/use an item. Unfortunately, that doesn't work at all with sleight of fist. It is the only such skill to my knowledge and since sleight of fist based one hitters use that spell exclusively for killing (often just once, because you know, one hitters...), it makes an already top tier build much stronger for no intended reason.
Even if you survive the first hit, you can hardly tell where it was used from, since it has no discernible "traveling" animation and has very long reach when aimed at the tip of the aoe. Really, it's arguably the most abusable spell to cast while invis I can think of. It has no realistic counter since it pretty much always catches you by surprise, is effective against anybody and is nearly impossible to kill.
The game. Keep in mind Sven should normally supposed to become visible each time he uses sleight of fist. Think of how much it helped him not to, and how unnecessary it was considering how strong his hero already was.