North American hero fights off the european invasion

Are you the best? Post your replays here and find out why you're not (just kidding, maybe)!
monka5
Aura Tree
Posts: 42
Joined: Fri Apr 13, 2018 4:04 pm
Been thanked: 1 time

North American hero fights off the european invasion

Postby monka5 » Wed Apr 24, 2019 1:54 pm


User avatar
kunkka
Treant
Posts: 463
Joined: Tue Jan 12, 2016 7:53 pm
Has thanked: 98 times
Been thanked: 52 times

Re: North American hero fights off the european invasion

Postby kunkka » Wed Apr 24, 2019 3:05 pm

Lmfao! I'm wondering how much IQ this huskar had left after submission

monka5
Aura Tree
Posts: 42
Joined: Fri Apr 13, 2018 4:04 pm
Been thanked: 1 time

Re: North American hero fights off the european invasion

Postby monka5 » Wed Apr 24, 2019 4:54 pm

A whopping 416 mana pool at 41minutes into the game
Attachments
Untitled.jpg
Untitled.jpg (869.02 KiB) Viewed 4907 times

Edgeofchaos
Forest Walker
Posts: 245
Joined: Sat Apr 06, 2019 3:13 am
Has thanked: 29 times
Been thanked: 12 times

Re: North American hero fights off the european invasion

Postby Edgeofchaos » Wed Apr 24, 2019 7:58 pm

So 32 IQ. Much like real life, I'd assume.
EdgeOfChaos vs. Masterkiller bo3: viewtopic.php?f=14&t=141323

Astros
Protector of Nature
Posts: 3195
Joined: Wed Jan 16, 2013 9:40 pm
Has thanked: 120 times
Been thanked: 196 times

Re: North American hero fights off the european invasion

Postby Astros » Wed Apr 24, 2019 9:53 pm

monka5 wrote:A whopping 416 mana pool at 41minutes into the game

next level thinking. Silencer can't burn mana if there is no mana to burn
ENT Custom Games Discord ------------------ https://discord.gg/kGAUdTYZ5B

User avatar
kunkka
Treant
Posts: 463
Joined: Tue Jan 12, 2016 7:53 pm
Has thanked: 98 times
Been thanked: 52 times

Re: North American hero fights off the european invasion

Postby kunkka » Wed Apr 24, 2019 10:37 pm

Astros wrote:next level thinking. Silencer can't burn mana if there is no mana to burn

I’ve seen negative int ECKS DEE

Sylvanas
Treant Protector
Posts: 974
Joined: Wed Jun 25, 2014 4:56 am
Been thanked: 159 times

Re: North American hero fights off the european invasion

Postby Sylvanas » Thu Apr 25, 2019 12:52 am

kunkka wrote:
Astros wrote:next level thinking. Silencer can't burn mana if there is no mana to burn

I’ve seen negative int ECKS DEE

Negative base attributes aren't possible.

Edgeofchaos
Forest Walker
Posts: 245
Joined: Sat Apr 06, 2019 3:13 am
Has thanked: 29 times
Been thanked: 12 times

Re: North American hero fights off the european invasion

Postby Edgeofchaos » Thu Apr 25, 2019 1:44 am

Sylvanas wrote:
kunkka wrote:
Astros wrote:next level thinking. Silencer can't burn mana if there is no mana to burn

I’ve seen negative int ECKS DEE

Negative base attributes aren't possible.

They absolutely are. I just made a test map, set a hero's agi to negative:
Attachments
agi.PNG
agi.PNG (201.09 KiB) Viewed 4855 times
EdgeOfChaos vs. Masterkiller bo3: viewtopic.php?f=14&t=141323

Sylvanas
Treant Protector
Posts: 974
Joined: Wed Jun 25, 2014 4:56 am
Been thanked: 159 times

Re: North American hero fights off the european invasion

Postby Sylvanas » Thu Apr 25, 2019 1:52 am

Hmm, maybe they can be set to negatives, but they can't be lowered below 1 ingame? Also, can you explain how Dalar Dawnweaver has reached such an old age without falling off his horse down the grand canyon or something?

Edgeofchaos
Forest Walker
Posts: 245
Joined: Sat Apr 06, 2019 3:13 am
Has thanked: 29 times
Been thanked: 12 times

Re: North American hero fights off the european invasion

Postby Edgeofchaos » Thu Apr 25, 2019 3:49 am

They cannot be lowered ingame by the "Hero - Modify Attribute" GUI command. The JASS commands for SetHeroStr/Agi/Int can reduce below 1. Tomes with negative stat gain can also reduce below zero. The reason for this is that the GUI command calls an appropriate wrapper function like so:

Code: Select all

function SetHeroStat takes unit whichHero, integer whichStat, integer value returns nothing
    // Ignore requests for negative hero stats.
    if (value <= 0) then
        return
    endif

    if (whichStat == bj_HEROSTAT_STR) then
        call SetHeroStr(whichHero, value, true)
    elseif (whichStat == bj_HEROSTAT_AGI) then
        call SetHeroAgi(whichHero, value, true)
    elseif (whichStat == bj_HEROSTAT_INT) then
        call SetHeroInt(whichHero, value, true)
    else
        // Unrecognized hero stat - ignore the request.
    endif
endfunction


i.e. if the stat is less than or equal to zero, then it will simply refuse to set the stat. However if you call SetHeroStr/etc directly, it will not do this check. DotA is coded entirely in JASS and so Silencer's ability would be allowed to reduce below 1.
EdgeOfChaos vs. Masterkiller bo3: viewtopic.php?f=14&t=141323

Sylvanas
Treant Protector
Posts: 974
Joined: Wed Jun 25, 2014 4:56 am
Been thanked: 159 times

Re: North American hero fights off the european invasion

Postby Sylvanas » Thu Apr 25, 2019 5:11 am

Entirely? I thought slark could reduce medusa's stats to 1-1-1, but not less?

User avatar
kunkka
Treant
Posts: 463
Joined: Tue Jan 12, 2016 7:53 pm
Has thanked: 98 times
Been thanked: 52 times

Re: North American hero fights off the european invasion

Postby kunkka » Thu Apr 25, 2019 1:58 pm

Sylvanas wrote:Hmm, maybe they can be set to negatives, but they can't be lowered below 1 ingame? Also, can you explain how Dalar Dawnweaver has reached such an old age without falling off his horse down the grand canyon or something?

Maybe his -500 agility doesn't allow him to move at all

I have personally lowered someone's int to negative in an lod game when I picked glaives of wisdom with some gay combos. I remembered 2 of enemies both went negative ECKS DEE


Return to “Replays”

Who is online

Users browsing this forum: No registered users and 21 guests