Hey,
Just wanted to point this out as many seems to not realize it.
Normal sends pre 10:
Wyv, Bo, Hermit, Commander, Warriors, Furbolg.
How to prioritize: Hermit > Bo > Wyv > Commander > Furbolg > Warriors > Creeps
Normal sends after 10: Warlocks, Kraken, Ballista (on 12 usually), Demon, Furbolg, Commander, Hermit
How to prioritize: Warlock > Kraken > Demon > Ballista > Commander > Furbolg > Hermit
I've seen so many teams lose to terrible king focus, that it's close to embarassing. Even 1800 elo players who can't focus on king for shit. Focusing your king's attacks is without a doubt the best way of saving heals (except for not leaking in the first place). Sure it's easy to focus on demons instead of krakens and warlocks since they do more dmg. HOWEVER.. Warlocks fucks your kings armor making his hp melt like butter vs a warm knife and Krakens reduce his attackspeed making the wave impossible to kill fast enough.
Hold ALT while searching for creeps to kill, if need be, zoom in on king to make sure you hit the sends you want to kill first. Nothing more important than seeing someone missing on the demon inside a stack of turtles, and knowing that if he had killed the demon, you would have won the game.
Practise makes champs, talk does nothing but make ya look like a cunt!
Peace out!
King Focus
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Re: King Focus
Varies a bit from game to game/send to send but I guess that's useful as general guideline!
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Re: King Focus
i d like to know more in details about king cntrl pls. ok when there is 1 cracken and 3 deamons u go kill the cracken, but when there are 3 of each what ud focus first or if there are like 5 crackens and 2 deamons. what about if u add 1 behe or 3 behes. what about if there are 6 worlocks 1 behe 3 crackens and 3 deamons. need some help D:
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Re: King Focus
You must always see the relation - how many demons/krakens are there, your king spell, how are their health/how do they arrive before engaging the king and if its a race.
In case of level 15 the demons are way more important to kill than kraken due their aura powering up the creeps, thus increasing the damage a lot from them and they do a lot of single damage too - i often survived or won a 15 race due that, because most players aim the krakens first, which is also viable but it depends at the situation.
In case of level 15 the demons are way more important to kill than kraken due their aura powering up the creeps, thus increasing the damage a lot from them and they do a lot of single damage too - i often survived or won a 15 race due that, because most players aim the krakens first, which is also viable but it depends at the situation.
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Re: King Focus
archol wrote:In case of level 15 the demons are way more important to kill than kraken due their aura powering up the creeps, thus increasing the damage a lot from them and they do a lot of single damage too - i often survived or won a 15 race due that, because most players aim the krakens first, which is also viable but it depends at the situation.
This is a really valuable point that is lost on a huge number of players. Demons, even forgetting their aura that boosts creeps' damage, have absolutely huge DPS. If there is more than one kraken around the king, and more than 1 warlock, demons should be the first priority - as they die off, you can noticeably see a drop in the rate of hp depletion on the king. Yes, kraken hitting the king reduce king's damage output, but unless there is a single kraken, you'll waste too much time to get rid of the debuff by killing all the kraken, all while the demons are pounding on the king.
Similarly with warlocks - their DPS is not particularly high, and the debuff does not make the king receive a huge amount of extra damage (given his fixed armour is reasonably high already, unlike creeps' base armour which is 3, making things like corruption and faerie fire especially useful), so unless you can get get rid of the debuff quickly (e.g. if there's only 1 or 2 locks) demons should still be focused.
It would be interesting to test this - I think it was Halibel that made the latest version with the clog modifications, but if he could run a scenario where the king's hp is extended out to 500k(so he doesn't die) and he's surrounded by 4 demons, 4 kraken, 4 warlocks and 20 creeps, and empirically plot king hp vs time with different attack orders, to see which order maximises king hp.
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