Need Clarification on a rule.
Posted: Fri Jun 29, 2018 2:51 am
Hello, I need some clarification on a rule, since it's brought some confusion to not only myself, but seemingly the entire LTD community as I have seen.
The specific rule is in reference to Anti-Stuck, it being: "Cannot be used to kill-steal your teammate. (Using anti-stuck on units in the middle is allowed.)"
My interpretation of the rule, in the way that it's written (primarily the use of parenthesis to dictate when anti-stuck can be used, while the general rule is about kill-stealing), would lead me to believe that you can use Anti-stuck in order to catch leaks from your teammates (or perhaps even, with permission from your teammate, similar to that of crossing, pickup their remaining creeps, after you finished yours, while they still have units of their own, which, without consent, would be considered kill-stealing). The middle, in this case, would be dictated as red, in this diagram:
https://i.imgur.com/LF5niQf.png
However, I was told that this is not the case, by several people including at least one moderator (who was told this by other staff), and that, the middle is dictated as the blue, and using Anti-stuck to pick up leaks in NOT allowed, and is abuse, and therefore bannable. That, you can't use it to pick up kills that leak in the lane, but you can use it to pick up kills in the [blue] middle, after your units teleport.
Frankly, that doesn't make sense to me, because, in my opinion, if the first is abuse, then surely the second is too. Both would be using Anti-stuck for a reason other than their intended purpose.
I'm not sure I've been in a lobby of LTD, where at least one person hasn't used Anti-stuck for its strategic value of catching leaks (or other purposes such as distracting creeps off the king by delaying when your units teleport), so i'm curious if it's actually against the rules or not to do this. And if it is, why are the rules not clearer about it? For example, the 1v1 rules are clear, anti-stuck can ONLY be used if something is actually stuck.
Hopefully I can get some clarification, preferably from someone who wrote the rules, or whoever is primarily in charge of the LTD section of ENT (just so there is no more confusion, as, from personal experience in moderation/administration, staff make mistakes). Thanks
-SCORP
The specific rule is in reference to Anti-Stuck, it being: "Cannot be used to kill-steal your teammate. (Using anti-stuck on units in the middle is allowed.)"
My interpretation of the rule, in the way that it's written (primarily the use of parenthesis to dictate when anti-stuck can be used, while the general rule is about kill-stealing), would lead me to believe that you can use Anti-stuck in order to catch leaks from your teammates (or perhaps even, with permission from your teammate, similar to that of crossing, pickup their remaining creeps, after you finished yours, while they still have units of their own, which, without consent, would be considered kill-stealing). The middle, in this case, would be dictated as red, in this diagram:
https://i.imgur.com/LF5niQf.png
However, I was told that this is not the case, by several people including at least one moderator (who was told this by other staff), and that, the middle is dictated as the blue, and using Anti-stuck to pick up leaks in NOT allowed, and is abuse, and therefore bannable. That, you can't use it to pick up kills that leak in the lane, but you can use it to pick up kills in the [blue] middle, after your units teleport.
Frankly, that doesn't make sense to me, because, in my opinion, if the first is abuse, then surely the second is too. Both would be using Anti-stuck for a reason other than their intended purpose.
I'm not sure I've been in a lobby of LTD, where at least one person hasn't used Anti-stuck for its strategic value of catching leaks (or other purposes such as distracting creeps off the king by delaying when your units teleport), so i'm curious if it's actually against the rules or not to do this. And if it is, why are the rules not clearer about it? For example, the 1v1 rules are clear, anti-stuck can ONLY be used if something is actually stuck.
Hopefully I can get some clarification, preferably from someone who wrote the rules, or whoever is primarily in charge of the LTD section of ENT (just so there is no more confusion, as, from personal experience in moderation/administration, staff make mistakes). Thanks
-SCORP