HELLRAlSER wrote:I was very excited hearing about it when this came out, but as i was reading more about it became clear this was gonna be a pay2win game. A business model i do not support in games unfortunately. I would rather he tagged a price on it to go, instead the p2w model they intended to follow.
Pls correct me if this has changed, last time i checked that was a couple of years ago.
Hey HELLRAlSER! Don't worry - Legion TD 2 is not pay to win. You can upgrade cosmetic things with money, but only if you want to. The game is free-to-play.
On a personal note, I ask for your trust as the creators of Legion TD, lifelong gamers, and people who have worked day and night on this for the past 2 years without being paid a dime, that we're trying to make an amazing game. I hate pay-to-win games.
archol wrote:As far i know there are 4 starting builders and you have to unlock the others by donating or grinding it, though i got some questions.
This is absolutely right. Builders are meant to be "grinded," but it's only going to be 10 wins per builder, so it's not actually too bad. Here are our reasons for this:
Analysis
- For beginners unfamiliar with the game, having all legions available at the start would be overwhelming. Unlocking legions gradually encourages players to learn legions one at a time before moving onto others. This is the natural way to learn the game.
- For experienced players, the advantage is still a statistically minor one given that different legions will be carefully balanced. Furthermore, experienced players should be able to easily rack up 10 wins.
- In *small* doses, having content that needs to be unlocked or purchased makes for a healthier community. It discourages people from making smurfs and troll accounts because making alternate accounts means they'll have to unlock everything again.
- Unlocking things just feels good. Many League of Legends players, after they hit level 30, enjoy the game less because they no longer gain experience to unlock new things.
archol wrote:1) Whats the max level? Ive only read that with level 20 you can play ranked, and can invest it in a special tech tree
2) Do you have to respec every time before a match or how does it work?
3) Can you reroll at the master-mind mode (which is similar to prophet) and is that depending how many builders you have unlocked (for example that you can only get towers from the builders you have already unlocked)?
We are still working out the details of this. We want to have a leveling up system to prevent complete beginners from jumping into ranked/the competitive environment. Nothing decided on the other things yet. We'd love your input!
RadiantCrystal wrote:So it's not ready to play yet from what I read?
Also donors get to unlock builders faster and rank up, doesn't that already defeat the purpose of balancing (no advantage to donors in gameplay etc)?
It will be ready to play this year! And sorry, can you clarify your second question?