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Clockwreck bug
Posted: Tue Aug 02, 2016 6:30 pm
by Mussorgski
Is the clockwreck's ability (Cluster Rockets) supposed to deal no damage?
In the description it says 10 splash dmg + 1s stun, but it doesn't deal any damage, only stun.
Clockwreck = upped geomancer btw.
Re: Clockwreck bug
Posted: Mon Sep 12, 2016 8:21 am
by FOREVER
its a known bug, won't be fixed anytime soon as far as i know
Re: Clockwreck bug
Posted: Tue Sep 13, 2016 5:54 pm
by RadiantCrystal
I don't think 10 dmg really matters that much anyway
are there actually people massing (10+) clockwrecks?
Re: Clockwreck bug
Posted: Tue Sep 13, 2016 8:09 pm
by FOREVER
@RadiantCrystal: not after 10 but at early lvls (especially 5 because birds are heavily stacked) it would make a significant difference i believe
Re: Clockwreck bug
Posted: Tue Sep 13, 2016 8:35 pm
by RadiantCrystal
@FOREVER yea but you rarely yolo with pure clockwrecks anyway. All in all it's like that komodo bug with observers, I don't think we will see a fix of that in this particular map version
Re: Clockwreck bug
Posted: Wed Sep 14, 2016 2:55 am
by SLSGuennter
As far as i know, its not even possible to fix the komodo-bug? Somebody told its due to WC3, not rly cause of the map. Im quite sure a bug like the clockwreck no-dmg-thing could be fixed, but may be to much effort for such a little thing. Its already an okish tower (if not massed^^).
Re: Clockwreck bug
Posted: Sat Sep 17, 2016 2:02 am
by Jubadus
Guennter wrote:As far as i know, its not even possible to fix the komodo-bug? Somebody told its due to WC3, not rly cause of the map. Im quite sure a bug like the clockwreck no-dmg-thing could be fixed, but may be to much effort for such a little thing. Its already an okish tower (if not massed^^).
Komodo bug is possible to fix... well kinda in a way, they just opted not to. When it was looked into we were told that they could swap out the skill with another units skill and that was the only fix for it but decided that it was not worth it.