Hi
@nicolai123I've reviewed some of your replays you linked in your application, here are my thoughts.
Aqua yolo :
In this game, you overbuilt for level 2, with 300 value. I do not like to do this, personally, because I feel like even if I overbuild, it won't really help me hold, but that's just me. Your overbuild however benefited you, since enemy sent, you got a low send and you got some feed in the middle. In the end of level 2, you started pushing, before the level ended. This was a very smart move: you were not sure you would have enough gold from king's kills, you still pushed, but you kept some time to cancel if you could not afford it. This benefited you a few seconds and you could afford it. On level 5, your team was sending, which you considered in your push, so instead of doing a farm, you upped one of your aquas into an oceanus. I usually do not recommend doing an oceanus for - well, for any level -, but this was the right move here. Your push was very efficient this game, allowing you to go 6/4 by the end of level 5 and 7/5 during level 6. Before level 8 started, you went 7/6 and had 830 value. This also was a great decision since you didn't overbuilt unnecessarily, your team being very good on level 8. However, you built a druid for level 8, which really is not the best to add for 8, especially since you were 7/6 already and had no way to hold 10, but whatever.
All in all, good replay. However, you really have to work on your aqua placement and substitute it for a more efficient and stable build.
Harlot holder :
You start 1/0 with harlot and add a carrion splitter. Enemy sends warriors and you are pretty much fucked. You built a gate guard for level 2, sitting on 60 gold. If you did your maths, you would have realized that, with a level 3 send for 6 income, you could've pushed 2/0, sold your carrion splitter and afford another harlot for level 3 instead of just going 2/0 at level 5. At level 5, you get immolation, so you allow yourself some push and managed to get 5 harlots for 7 and holder well in middle. You pushed 7/4 during level 7. On level 8, you added a harlot. This was not such a good move: harlot sucks 8 and your team was already okish for 8, you should either have pushed or reroll for something else. Also, on level 10, you added necrolyte and did some more carrion splitters, which both are dead values after 10. I would clearly have pushed 7/6 as soon as possible since you had already 2 good lanes on level 10.
This was a decent replay, but I could see some hesitation and late pushes from you. Also, since you had immolation, your hold was not as convincing as it should have been without immolation.
I also reviewed your prisoner yolo. Nothing to say really, it was a normal game.
It would be nice if you could upload more replays, including holder replay where you do not get immolation and replays with some less casual yolo units than aquas. Given your replays, I am still not ready to stated if I support or not.