pokemon-rouge needs unvouch

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reena
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pokemon-rouge needs unvouch

Postby reena » Thu Mar 03, 2016 12:45 am

Ok first of all this is nothing personal.
I have no issues with his behaviour or manners.
Just he rly tk's every single game he is in. I will not add replays here because you can check a random one really!

He very often late pushes or pushes in wrong moment.
He somehow does not see what other people in team intend to do. Like if there is harlot holder he still stays low with lods and tries to hold lvl 5..
Just the general feeling for the game is missing in my opinion.
Replays say more than words.. Go check a random one if you have the time.
I remember when he was in Trial vouch he didnt play a lot and got vouched and only after it we could see his skill...

Pokemon please dont be mad. I am sure you can improve playing 1200 bot. It represents your skill better then lihl atm.

cheers reena

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Re: pokemon-rouge needs unvouch

Postby KinG23 » Thu Mar 03, 2016 12:50 am

Agreed with Reena here, too many mistakes and babysitting needed. Not on LIHL level.

The mod that moved Pokemon from Trial to Accepted never even commented on the application, so not sure who approved it in the first place?
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Re: pokemon-rouge needs unvouch

Postby reena » Thu Mar 03, 2016 12:58 am


archol
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Re: pokemon-rouge needs unvouch

Postby archol » Thu Mar 03, 2016 1:30 am

Hi @pokemon-rouge,

i need your point of view against those accusations please before i take any (possible) actions

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Dong
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Re: pokemon-rouge needs unvouch

Postby Dong » Thu Mar 03, 2016 3:12 am

@king23
@Krayyzie is the mod who accepted it back then.
Thou shall self tk.

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Re: pokemon-rouge needs unvouch

Postby TinSoldier » Thu Mar 03, 2016 3:13 am

well just played a game with him and exactly what reena said happened.

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KinG23
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Re: pokemon-rouge needs unvouch

Postby KinG23 » Thu Mar 03, 2016 3:14 am

The game was unbearable, will edit with replay link:

Stayed 1/0 with dead value, held gold, did not push, stayed 7/3 1000 value for level 10, adding a Half Breed.

@iistyles
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Re: pokemon-rouge needs unvouch

Postby KinG23 » Thu Mar 03, 2016 3:15 am

*kisses*

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Re: pokemon-rouge needs unvouch

Postby Dong » Thu Mar 03, 2016 3:27 am

@iistyles need more details mate. This is a serious matter
Thou shall self tk.

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Re: pokemon-rouge needs unvouch

Postby KinG23 » Thu Mar 03, 2016 3:29 am

It's the game I posted / described. @Dong
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Re: pokemon-rouge needs unvouch

Postby pewpew lasergun » Thu Mar 03, 2016 3:33 am

he is a new vouch be patient, i think if he has good behavior its more important.
however i don't play day time anymore much, and have no idea about his play, if he heeds advice i think all is well.

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Re: pokemon-rouge needs unvouch

Postby pokemon-rouge » Thu Mar 03, 2016 4:38 am

I will answer to King23 since he is the only one who give real argument! I love that you choose a game when i start with only tk tower but np bro :)
So lets talk about that game!
-After a reroll my best unit was a wanderer (Gnoll, wanderer, harpy, priest, cyborg and forgot t6). At that point my thought was not leaking first levels and big push or even suicide after 5!
-Level 2 no send i was 1/0, level 3 still 1/0 (at begining, then i started pushing).
-Level 4 still pushing i think i was 4/1 on 5. I leaked 5/6 units on 5 and 2/3 units on 6. I was 7/2 or 7/3 for 7.
-Because i have so bad units i leaked greatly 7 and 8. So during 8 i had about 250 gold and before suicide i decided to rr 50 to see if i can get some usefull. I RRED halfbreed and Lod as usefull towers. So thats why i kept 200 unused gold during 8 and added a lod for 9.
-Even with lod i leaked 10 units on 9. At this point i knew i would not be able to hold 10. But i was thinking what i could do for 11 or arena. My plan was getting a Goliath for 11 since its very ok and mb it help me to recover and adding a unit with aura for arena can be a great advantage!
-Thats why i build my halfbreed 10 and not pushed. For 11 i couldnt up goliath cause if i had done that i would have stayed 7/4 and king would have annoyed me more. Since he was always commenting my builds, he even threathen for report me in very early game! After 12 there is nothing to say since i leaked all level and was our plan to have 1 leaker.
-I just wanted to add something for IIstyles since he agreed what rena said, next time u see something really wrong you are free to advice me as you want, because in that game i dont remember anything you tell me before level 10.

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Re: pokemon-rouge needs unvouch

Postby TinSoldier » Thu Mar 03, 2016 5:12 am

hey pokemon,

i prefer to let players focus their own lane for the most part because spamming advice throughout the game gets tiring and sometimes it ends up confusing the person more than anything.

For example on level 3, you were 1/0 with two soul of heroes and 2 harpies. You had gold left over but started pushing after lvl 2 ended as well. The issue there was that soul of hero one hits the creeps on level 3, and the harpies that you added (140 value) switch targets which did not do much good in general for your SoH, and you were extremely lucky that they skipped 3 as well. There was a much better way to play the roll you had and i don't mean this as an insult but i think you must get more accustomed to the game mechanics before you can come to lihl.

In this league the games are not decided by how well you can play EA, Aqua, lod or other good towers, but knowing how to push and build with bad towers. The biggest mistake you made in that game specifically was over building (and still leaking, lvl 5 for example) and continuing to over build throughout. Even if you reroll into good units on lvl 9, with 1k value and 7/3 there really is no recovery for you at that point.

Overall, Reena's original post was on your ability to sense when to push and when to build etc, and from that game it showed me (bad roll or not), that you struggle with the concept.

Anyway perhaps this was just a bad game but i am sure mods will look at other replays as well.

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Re: pokemon-rouge needs unvouch

Postby cam_breezy » Thu Mar 03, 2016 10:57 am

so instead of unvouching him couldnt we just make a list of lessons to be learned.

1. Always start 2-0 unless dropping a t6
2. No harpy's levels 1-3
3. Dont hold onto gold.
4. Admit in game early that u need help.

Tin is right, it wasnt about the towers, its just how you specifically played them. lots of hesitation, with shit towers, its less thinking and just placing down value and pushing.

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Re: pokemon-rouge needs unvouch

Postby archol » Thu Mar 03, 2016 12:23 pm

An unvouch is out of question in his case because of following aspects that hes only lacking the sense of pushing at 4s/3s with a tendency of overbuilding (and the replay with bad towers wont benefit an unvouch either because he cant learn this at the 1200 bot), in his case i would suggest following action ...

Notification to all LIHL-players: Play a private game with the mode -debug to test all towers ingame with sending scenarios, a perfect mode to learn how to push and hold with bad towers.

Cam_breezy gave a short overview though i will add following which can help pokemon-rouge and following players who rolled bad towers

1) Always start with 2-0 is quite risky
2) Never build harpy if possible pre10, in your case i would add another wanderer (weak towers who help stalling tanking > weak towers who do range damage)
3) Very important in case you have really bad units, never hold into gold pre10 if possible
4) Asking is always better than playing bad/making mistakes or in worst case teamkilling

Now my advices for 3s/4s ...

1) Always look at your team towers - in case of level 1 if they all leak against warriors then you can push (because of the king gold you can recover), in case your team a LoD etc. you must decide if you stay 1/0 to hold a possible warrior send or push and risk not to recover in case of warriors. Another input would be to stay 1/0 if u can hold level 2 or leak not much in case of a furbolg send, and thus can use the gold you receive on level 1 for pushing (additional u can add a t1/t2 for 2)

2) As point 1 you must always predict - will there be gold from king leaks at our/their/both sides at level 5,7,8,10?

If yes, you can push really hard - i had a game yesterday in the 1200 bot whereas i started with ogre and had way more income than my team at arena (even way more than our aqua and wolverine/lifeleech/goliath player, because they decided to help holding several levels) and more value than them till 20, because i knew we could leak all levels if they send pre10 (which they did as far i remember) and they would leak too if we send, and thus decided to push hard.

3) Will you recover after 10? If you man recovering to stay low to hold levels but not levels where they could send (like crucial levels like 14,15,17), whereas you go mid then thats a big mistake either in the current meta. As far i saw all players were at least 7/5 after arena at least, except following scenario i mentioned above (to stay low to hold their send/go mid to help holding further)


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