Why do titans not like to siege?

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Re: Why do titans not like to siege?

Postby Marked » Mon Jan 20, 2014 3:43 pm

narbtit wrote:Also I see titans giving up too quickly. They will attack euro with 3 minis, kill 2 walls and give up. Yes maybe because sieging is harder than giving up. It's like they need just the right balance of power to feel like they can almost kill the base before they siege for any significant duration.


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Re: Why do titans not like to siege?

Postby Burn » Mon Jan 20, 2014 6:22 pm

narbtit wrote:Also I see titans giving up too quickly. They will attack euro with 3 minis, kill 2 walls and give up. Yes maybe because sieging is harder than giving up. It's like they need just the right balance of power to feel like they can almost kill the base before they siege for any significant duration.
That's why you don't Goddamn siege with 3 minions. Just camp 1 or 2 minion at their lumber spot, camp a lvl 3 minion (lvl 2 nuke) at secret shop, get main titan to go around getting shitloads of EXP (seeds, lumber bases, tower base lumber spots), use other minions to scout or kill lumber bases and shit for gold. I'm sick of titans that cry about Eurobase being too OP or whatever, there are ways to counter it.

If you don't have enough minions for that, then just walk your titan if he has an AoE nuke to gather shitloads of levels. If you don't possess an AoE nuke then bring a minion or two.

A trick to feed off Euro is to nuke, then WW with your main again until he repumps workers. When he scouts with a turtle scale or worker, then he will repump. If he uses his builder, then BAM. If he doesn't repump, then he probably saw your WW because you're being a noob, or he maphacks.

Keeping a floater over Euro before and after it has been made is a great idea. Players go in and out of Euro all the time for minions, and you can prevent him from gathering lumber at the same time.

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Re: Why do titans not like to siege?

Postby TimmyTheTauren » Mon Jan 20, 2014 6:44 pm

Burn, care to vs us at euro?
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Re: Why do titans not like to siege?

Postby BloodyGuY » Mon Jan 20, 2014 6:59 pm

Timmy, why not skybase? opa

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Re: Why do titans not like to siege?

Postby Burn » Mon Jan 20, 2014 8:54 pm

TimmyTheTauren wrote:Burn, care to vs us at euro?
Sure, why not? Go do a quad euro base, I'd be happy to practise. As long as I do get an early minion, which I usually do, there is a fair chance of me winning, even if you try to quad euro. Besides, it'll probably be floater'd up anyway.

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Re: Why do titans not like to siege?

Postby TimmyTheTauren » Mon Jan 20, 2014 11:40 pm

When the base is up before you spawn, doesn't matter if you're floater'd up.
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Re: Why do titans not like to siege?

Postby Burn » Tue Jan 21, 2014 12:03 am

TimmyTheTauren wrote:When the base is up before you spawn, doesn't matter if you're floater'd up.
Then head straight there with Molt, pearl, ch. scout, ward and webbed feet. Unless it is a triple or quad early euro base, then it should be easy pickings.

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Re: Why do titans not like to siege?

Postby TimmyTheTauren » Tue Jan 21, 2014 12:59 am

Burn wrote:
TimmyTheTauren wrote:Burn, care to vs us at euro?
Sure, why not? Go do a quad euro base, I'd be happy to practise.

Burn wrote:
TimmyTheTauren wrote:When the base is up before you spawn, doesn't matter if you're floater'd up.
Unless it is a triple or quad early euro base
Wut
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Re: Why do titans not like to siege?

Postby Stealer » Tue Jan 21, 2014 1:05 am

TimmyTheTauren wrote:
Burn wrote:
TimmyTheTauren wrote:Burn, care to vs us at euro?
Sure, why not? Go do a quad euro base, I'd be happy to practise.

Burn wrote:
TimmyTheTauren wrote:When the base is up before you spawn, doesn't matter if you're floater'd up.
Unless it is a triple or quad early euro base
Wut


I think he changed his mind after this game.

Also that game gave me 14 elo.

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Re: Why do titans not like to siege?

Postby Burn » Tue Jan 21, 2014 11:33 am

Cambrioleuse wrote:I think he changed his mind after this game.

Also that game gave me 14 elo.
Yeah, and I lost 2 elo. Most players in that game had at least 1200 to 1400 elo. If you watched the replay it is pretty retarded, most games aren't like that. That was basically a semi-inhouse, you can't compare it to a pub. I would have dominated so hard if there were 2-3 pubs in that game for easy kills. Also, I was a solo titan, and still everyone was way too afraid to gold. That's basically the way I get my minions, and without players golding, they can just safely spend their time in an early base that'd be basically impossible to siege as a solo titan.

Not to mention that if red used -ar, we wouldn't have 5 demos 10 Draeneis, sat and 5 huntresses. Also, whoever that was feeding me workers at eurobase did me a big favour. That alone proves my point. The base is relatively close to mid, and Syph can just eat through so many of those workers. I'm sure I nuked it at least two times in the early game until he started seeding. It basically got me all the early gold and experience for my water minions.

But I think I would've won if I had an early pearl+wotw+wotw, instead I went for the webbed feet + wotw+ward build.

Nevertheless, I did mess up a couple of times, I basically gave up after GP hit. I'm trying to go on a chain pub stomp spree to get some of my skills back. But, obviously, the theory still remains. I have used my theories and mechanics to kill Eurobase multiple times.

Things to do to win game (in priority):

1) Prevent players from golding
2) Get as many minions as possible
3) Get as much experience as possible, experience is more important than gold.
4) Prevent players from lumbering.
5) Win.

TL;DR You're off-topic, you're talking about an in-house, whereas we are talking about pubs. There will always be easy opportunities for minions in pubs. Always.

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Re: Why do titans not like to siege?

Postby Stealer » Tue Jan 21, 2014 4:10 pm

Also, I was a solo titan, and still everyone was way too afraid to gold.


You were practically adjacent to the gold mound and using wotw, nobody semi-decent is going to gold as long as you're in wotw range.

Not to mention that if red used -ar, we wouldn't have 5 demos 10 Draeneis, sat and 5 huntresses. Also, whoever that was feeding me workers at eurobase did me a big favour.


irrelevant, you can't break the worker block.

I'm sure I nuked it at least two times in the early game until he started seeding.

No apom was leaving his workers alive on purpose.

---

TL;DR You're off-topic, you're talking about an in-house, whereas we are talking about pubs. There will always be easy opportunities for minions in pubs. Always.

Sure, but that doesn't mean that a pub titan get kill other pubs.

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Re: Why do titans not like to siege?

Postby ApomTom » Tue Jan 21, 2014 6:42 pm

Burn wrote: Also, whoever that was feeding me workers at eurobase did me a big favour. That alone proves my point. The base is relatively close to mid, and Syph can just eat through so many of those workers. I'm sure I nuked it at least two times in the early game until he started seeding. It basically got me all the early gold and experience for my water minions.

Workers do not give you gold and you did not start nuking until after people stopped golding. I let you nuke them because I planned on worker blocking you when u sieged, but you never did (proving the point of this topic). I also knew the exp u got from them wouldn't change the outcome of the game because you were way too behind.

[spoiler=]I used a summoner to seed by the way just saying ;][/spoiler]

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Re: Why do titans not like to siege?

Postby Burn » Wed Jan 22, 2014 4:47 am

You were practically adjacent to the gold mound and using wotw, nobody semi-decent is going to gold as long as you're in wotw range.
Pubs aren't semi-decent. We are talking about pubs. There will always be non-semi-decent players in pubs.

irrelevant, you can't break the worker block.
I can feed off of worker block, especially before GP. After GP, I'll have a shitload of penismunch feed because there is no feed reduction. Worker blocking isn't a guaranteed way to win a game, I can wait until I get all minions to lvl 7 then minion rush.

Sure, but that doesn't mean that a pub titan get kill other pubs.
Wut? We're talking about what pubs should do in pubs, you're talking about what pubs would do in an inhouse. It's different.

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Re: Why do titans not like to siege?

Postby Lichard » Wed Jan 22, 2014 4:49 am

Are we speaking about a hypothetical game, or the game you played in against Apom?
I recall Tom telling me on Skyperoni that you had no minions throughout the game.
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Re: Why do titans not like to siege?

Postby Burn » Wed Jan 22, 2014 4:58 am

Lichard wrote:Are we speaking about a hypothetical game, or the game you played in against Apom?
I recall Tom telling me on Skyperoni that you had no minions throughout the game.

The game I played against Apom is off-topic. We're talking about a hypothetical game as a pub titan against pub builders (and a few decent players).

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