Why do titans not like to siege?

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jew
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Re: Why do titans not like to siege?

Postby jew » Wed Jan 22, 2014 5:00 am

Burn wrote:
Lichard wrote:Are we speaking about a hypothetical game, or the game you played in against Apom?
I recall Tom telling me on Skyperoni that you had no minions throughout the game.

The game I played against Apom is off-topic. We're talking about a hypothetical game as a pub titan against pub builders (and a few decent players).

-Burn


@plus got stomped many times today vs. euro eb (though it was hardly an eb considering it took them some time after titan spawn to make the base)...not a single win welp

huntress + 2demo + draenei op

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Re: Why do titans not like to siege?

Postby Burn » Wed Jan 22, 2014 5:23 am

jew wrote:@plus got stomped many times today vs. euro eb (though it was hardly an eb considering it took them some time after titan spawn to make the base)...not a single win welp

huntress + 2demo + draenei op
Best thing to do in that case is just to nuke workers for early levels (level two nuke or other useful shit for early minion), then try to nuke every worker that Eurobase has, including seeds and the lumber spot for easy levels. Just need to cut off lumber income from Eurobase and then it'll be an easier siege, and free experience.

Camp a level 3 minion with a level 2 nuke at the secret shop for guaranteed items, whilst preventing lumber feed.

-Burn

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Re: Why do titans not like to siege?

Postby jew » Wed Jan 22, 2014 5:24 am

Burn wrote:
jew wrote:@plus got stomped many times today vs. euro eb (though it was hardly an eb considering it took them some time after titan spawn to make the base)...not a single win welp

huntress + 2demo + draenei op
Best thing to do in that case is just to nuke workers for early levels (level two nuke or other useful shit for early minion), then try to nuke every worker that Eurobase has, including seeds and the lumber spot for easy levels. Just need to cut off lumber income from Eurobase and then it'll be an easier siege, and free experience.

Camp a level 3 minion with a level 2 nuke at the secret shop for guaranteed items, whilst preventing lumber feed.

-Burn


Not free items if you go from behind and sell somewhere else, also it's obv if there's a mini there... to sell somewhere else

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Re: Why do titans not like to siege?

Postby Stealer » Wed Jan 22, 2014 5:35 am

iirc we had merchants because you let us get so much gold so no need to use turtle there.


The game I played against Apom is off-topic. We're talking about a hypothetical game as a pub titan against pub builders (and a few decent players).


The few decent builders will be the ones in euro with worker block making it almost impossible to win.

The game against apom is like perfect, a non-pub tit refuses to siege any base its like the perfect example. It "pros" don't siege why should pubs be learning to siege?

--

In most games if you don't keep main near a mini they generally get attacked, pubs have started to learn that 125*n where n>5 hurts.

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Re: Why do titans not like to siege?

Postby Burn » Wed Jan 22, 2014 10:04 am

The few decent builders will be the ones in euro with worker block making it almost impossible to win.
No, you just need to wait for noobs to base, feed off those bases, kill the builders, then siege Euro last.

The game against apom is like perfect, a non-pub tit refuses to siege any base its like the perfect example. It "pros" don't siege why should pubs be learning to siege?
It's not perfect, because that was a game when none of the builders were retarded. It was a unique case.

In most games if you don't keep main near a mini they generally get attacked, pubs have started to learn that 125*n where n>5 hurts.
Wut?

-Burn

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Re: Why do titans not like to siege?

Postby Metall-Drago » Wed Jan 22, 2014 10:11 am

Who doesnt love to siege?

[spoiler=gosu]http://translate.google.de/#de/en/siegen[/spoiler]

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Re: Why do titans not like to siege?

Postby Stealer » Wed Jan 22, 2014 3:48 pm

Burn wrote:No, you just need to wait for noobs to base, feed off those bases, kill the builders, then siege Euro last.


And then you get worker blocked and lose.

It's not perfect, because that was a game when none of the builders were retarded. It was a unique case.

You never sieged or even tried. I doubt you even had an eye at the euro considering how many bases I ran in and out of without having a proper tp point.

In most games if you don't keep main near a mini they generally get attacked, pubs have started to learn that 125*n where n>5 hurts.
Wut?

Pubs are starting to learn to hunt minions.

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Re: Why do titans not like to siege?

Postby TimmyTheTauren » Wed Jan 22, 2014 4:50 pm

Look - the bottom line of this topic is that euro base is way too fucking OP and yokola needs to nerf it hard.

Agreed?
Spoiler!
Image

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Re: Why do titans not like to siege?

Postby Burn » Wed Jan 22, 2014 5:13 pm

TimmyTheTauren wrote:Look - the bottom line of this topic is that euro base is way too fucking OP and yokola needs to nerf it hard.

Agreed?
Agreed.

-Burn

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Re: Why do titans not like to siege?

Postby Stealer » Wed Jan 22, 2014 6:13 pm

Burn wrote:
TimmyTheTauren wrote:Look - the bottom line of this topic is that euro base is way too fucking OP and yokola needs to nerf it hard.

Agreed?
Agreed.

-Burn

Agreed.

Can we extend this to include worker block?

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Re: Why do titans not like to siege?

Postby jew » Wed Jan 22, 2014 6:26 pm

Cambrioleuse wrote:
Burn wrote:
TimmyTheTauren wrote:Look - the bottom line of this topic is that euro base is way too fucking OP and yokola needs to nerf it hard.

Agreed?
Agreed.

-Burn

Agreed.

Can we extend this to include worker block?


And also item jumping, -g2l and lumber feeding?

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Re: Why do titans not like to siege?

Postby Burn » Wed Jan 22, 2014 6:55 pm

Topic de-railed. Good job guys.

Moving to archived.

Post your suggestions here.

Here is the full suggestions list.

-Burn


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