@SaucerSorry but you are correct, we are a very tough crowd. I feel that ENT's community would not be interested in playing this new map. The NS feature is better suited for UCBot, as ENT players enjoy the save feature and have evolved the game play where saving and sending strategies are arguably the most important factor in the game. ENT players also almost always mass on lvl 10 and 20. This is a big feature in the game IMO and people have adapted that they can hold a massive send with the right towers or the right team play. It is a fun part of the game, holding lvl 10 and 20, and adds a unique dynamic to game play.
Two more things:
1. I feel that the skilled players in the community would agree that 3.41 is the best version of the map and would only require a few changes. One would be to remove the mercenary race and two would be to have a slight balance change to the towers. I.e. buff some towers like gateguard, raider, dark priest, disciple, servant, sky dragon, mercurial, adept, cyborg, golem just to name a few. And to make them compete with towers like archers, aqua, turrets, engineers, goliath, greymane, druid, blasters, etc. The worst feeling in LTD 3.41 is getting a "crappy roll" where none of your towers have any value to hold the harder levels or be of any use late in the game.
2. I would encourage you to maybe look at some replays of the LIHL games on ENT. This is a bot that we have created where mercenary builder cannot be picked and players are required to stay in their own lane (it is not permissible to build on your partner's lane). This might give you a feel for how we have evolved the game as a community and how the majority of build strategies only use about 30% of the available towers.
Thanks for your hard work and your wonderful game! We enjoy it so much and are greatly appreciative!!!
Edit: If you ask me, I am a 3.41-for-lifer. So I may be a bit bias

But I do believe this is a very polished and almost perfect version of the LTD map