Recording stats
Moderator: Oversight Staff
Re: Recording stats
Actually, you cannot teach him exactly, but for sure, you can tell him what is he doing wrong or what he should build.
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- Treant Protector
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Re: Recording stats
I believe you can teach a noob to play properly since most of the time they just need to be told what to do, the problematic users are the ones whom are not willing to put any effort into games whether they have low or high stats.
Re: Recording stats
Some you can teach, some you can't. People are willing to learn, others aren't. Besides, you can't teach someone or tell them what to build and do if they no speak uh da sahme language ahh chu.
Oh and by the way people! I do not drop anymore! So you guys can't say it's time to fix my problem or this is just for me! It's for everyone. If it was for the situation, I wouldn't still be supporting my post
Oh and by the way people! I do not drop anymore! So you guys can't say it's time to fix my problem or this is just for me! It's for everyone. If it was for the situation, I wouldn't still be supporting my post
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- Staff Department
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Re: Recording stats
I think this is a good idea, but there are implementation issues. Stats might be inaccurate if it stopped recording after you leave, because most stats are only sent when the game is over. I am pretty sure I said this already.
dWFrZi5i -- 'cause I'm cool like Agreements
Re: Recording stats
I think so too, and yes you have Mr. uafk.b. Wouldn't the bots be able to detect when you leave and stop recording at that very moment though if you program it?
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- Treant Protector
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- Joined: Wed Sep 26, 2012 9:35 pm
Re: Recording stats
This seems to be a bit of a long shot with the recording of data only being received at the end of the game, like uakf,b said. However if implemented people might take advantage through ruining games by leaving 10-0 so their stats are recorded and could deliberately ruin the game for the team.
Re: Recording stats
I don't see the point in ruining the game by leaving like that. If you know you're going to win and possibly advance from 10-0 to 20-0 then what would be the whole point. Knowing that you can possibly lose if you decide to leave in the middle of the game once your satisfied with your k/d. What's the whole point in just making your k/d/a ratio good if your W/L isn't. To show that you're a good player, well what about your teamwork?
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