[3.1.0] Idea Thread

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Carnerox
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Re: 3.1.0 Idea Thread

Postby Carnerox » Tue Jun 03, 2014 12:03 am

pandaren. wrote:Would people be able to kill them also what would happen to the shops? Will you change there drop to a different item other than egg?

They would still be like a normal chicken, except a different model.
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theorchero
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Re: 3.1.0 Idea Thread

Postby theorchero » Tue Jun 03, 2014 6:21 am

Keep chickens as is. No collision with units, and punishable.

All problems solved while keeping an aspect that has been alive in the game for as long as its existed alive.

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PLus
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Re: 3.1.0 Idea Thread

Postby PLus » Tue Jun 03, 2014 7:11 am

Carnerox wrote:I would rather see Chickens be Wisp("Souls") and remove their unit collision(Structures would still block them.).

This would make it near impossible to kill them in mid or using only summons though, maybe you could auto trigger ww on them as soon as they spawn. I also think there's a bug where you can't ww through units who have no unit collision.

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Re: 3.1.0 Idea Thread

Postby ApomTom » Tue Jun 03, 2014 7:14 am

theorchero wrote:Keep chickens as is. No collision with units, and punishable.

All problems solved while keeping an aspect that has been alive in the game for as long as its existed alive.

GHOST CHICKENS!
[spoiler=]Keep chickens; they have sentimental value to all of us.[/spoiler]
Last edited by ApomTom on Tue Jun 03, 2014 7:29 am, edited 1 time in total.

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Re: 3.1.0 Idea Thread

Postby PLus » Tue Jun 03, 2014 7:18 am

I just had a marvelous idea, when you have 3 chickens you may merge them into a new unique minion, the quality of the chickens determines how strong it is. Could lead to a potential start of leveling minions then suicide them for a SUPER MINION. It shall be called Omegrawr chicken. \IDea of the decade

I think murloc needs to changed as it is the most outdated builder in the game and the weakest baser. Make murloc more hunter dependent with loads of upgrade for his hunter so it will play a critical role in supporting the base, maybe it could have a buff that affects towers/walls.

A nuke range check, similar to the tower range check on towers.

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Carnerox
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Re: 3.1.0 Idea Thread

Postby Carnerox » Tue Jun 03, 2014 1:04 pm

I can add a nuke range indicator, it might not be right away but soon™.
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Re: 3.1.0 Idea Thread

Postby narbtit » Tue Jun 03, 2014 6:46 pm

One or more 3x3 seeds so that people can arc safely.

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Carnerox
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Re: 3.1.0 Idea Thread

Postby Carnerox » Tue Jun 03, 2014 7:31 pm

narbtit wrote:One or more 3x3 seeds so that people can arc safely.

I've added like 6 3x3 seeds that Titan can't get too. :twisted:
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Re: 3.1.0 Idea Thread

Postby narbtit » Tue Jun 03, 2014 7:54 pm

^ much thanks :D titan gonna be MAD I early arc all the time

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Re: 3.1.0 Idea Thread

Postby Lynx » Tue Jun 03, 2014 9:16 pm

Carnerox wrote:
narbtit wrote:One or more 3x3 seeds so that people can arc safely.

I've added like 6 3x3 seeds that Titan can't get too. :twisted:

If you've done this I feel like every main titan should be able to spawn a unit that can travel through 1x1.

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Re: 3.1.0 Idea Thread

Postby Stealer » Tue Jun 03, 2014 10:53 pm

Or the 3x3 replace a bunch of areas that builder can pass through trees so that if somebody built their the path is blocked.

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Re: 3.1.0 Idea Thread

Postby TimmyTheTauren » Tue Jun 03, 2014 10:58 pm

Uh, no 3x3 seeds imo
Spoiler!
Image

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Re: 3.1.0 Idea Thread

Postby Stealer » Tue Jun 03, 2014 10:59 pm

Mini minis gunna clear them quick anyways.
What makes a seed worse than one behind 5 walls anyways?

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Re: 3.1.0 Idea Thread

Postby Burn » Wed Jun 04, 2014 1:16 am

Since we are talking about chickens and minion rushing:

  • We should leave the chicken collision as it is, but make it punishable to remove eye of the ocean.
  • Lumber feeding needs to receive a direct/indirect nerf.
  • Minions need to be less tank, but give more bounce heal.
  • An idea for this could be to make WW transition time of minions longer so titans can't use minions to tank as long.
  • Main titan should have less HP in its high levels (over lvl 9)
  • Main titan needs more HP in its early levels. It makes it nearly impossible to early siege strong lumber fed bases without feed and multiple minions.
  • Give pearl a long-ass cooldown. It's far too hard to base in in-houses because titans use multiple pearls to cover their filthy maphacks.
Minion rushing is already incredibly powerful as it is, main titan needs a buff, minions need nerf. Minions these days are way too tank, main titan needs to be the tank, especially when main insta-dies when he tries to siege and early eurobase.

Leave collision for chickens as is, you just need to drag click + spam tab 'w'. I love seeing titans get blocked by chicken because they don't know how to ww chickens or ww minions. Sieging with WW minions is so much better than bounce heal minions when minis are lvl 3 or less because of how OP mini rushing is. We need to promote more early sieging to end games quicker (either titan dies or kills builders fast), games that go past the 30 minute GP mark are incredibly boring.

Suggestions need to either make late game more exciting (more of a goal to go towards, like automatically ending the game after 40-50 mins. has passed), or make early/mid sieging more viable when you don't have an abundance of minions. At the moment early bases with 2 or more builders inside lumber feeding the tower builder is far too strong.

Nerf Seacow.

Then, of course, there are numerous balancing issues that we need to sort out with builders/titans but I won't cover it here because I'm talking as how Island Defense as a whole can improve.

-Burn

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Carnerox
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Re: 3.1.0 Idea Thread

Postby Carnerox » Wed Jun 04, 2014 11:21 am

I was removing full share control so lumber feeding with turtles won't be much of a problem. I was thinking abouting making lumber return from items about 30% instead of 50%. Also the reason behind disabling full share is because I'm adding 3 commands. -control which puts you into a group that allows an obs to switch with you(he takes over and you become an obv) if he was to type -take over. And third I'm readding -builder and see how it goes if pubs will votekick people or abuse etc etc.
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