[3.1.0] Idea Thread

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pandaren.
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Re: 3.1.0 Idea Thread

Postby pandaren. » Thu Jun 05, 2014 6:55 pm

Ok i just afked a game as a builder and this nub tit got a kill.

How about putting an option for obs to become a titans mini if he allows it ? I really would have liked to help him.
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Re: 3.1.0 Idea Thread

Postby ApomTom » Thu Jun 05, 2014 7:29 pm

Carnerox wrote:Well there you go, Lightblue got it removed.

You don't need full control to make somebody TK themselves

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Re: 3.1.0 Idea Thread

Postby TimmyTheTauren » Thu Jun 05, 2014 7:38 pm

pandaren. wrote:Ok i just afked a game as a builder and this nub tit got a kill.

How about putting an option for obs to become a titans mini if he allows it ? I really would have liked to help him.
Ya, there should be an option for an obs to revert to minion. That would be groovy.
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Carnerox
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Re: 3.1.0 Idea Thread

Postby Carnerox » Thu Jun 05, 2014 9:29 pm

TimmyTheTauren wrote:
pandaren. wrote:Ok i just afked a game as a builder and this nub tit got a kill.

How about putting an option for obs to become a titans mini if he allows it ? I really would have liked to help him.
Ya, there should be an option for an obs to revert to minion. That would be groovy.

Become Minion.
Acquire Observer.
Gain more locations.
Become Minion.
Profit.
Maphack.
8-)
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Re: 3.1.0 Idea Thread

Postby LightBlue- » Fri Jun 06, 2014 3:47 am

@Above.

You could allow Obs to have a command (lets say its "-Minion"). The living builder team needs 1/2 vote (rounded up) to allow the player to become a minion also the titans needs to approve.

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Re: 3.1.0 Idea Thread

Postby ApomTom » Fri Jun 06, 2014 4:25 am

You could open up a short time frame after a builder is killed, during which observers can become minion. That way minimal map revealing is achieved and observers can be minions.

Although this wouldn't work in every situation, it's better than nothing.

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Re: 3.1.0 Idea Thread

Postby Carnerox » Fri Jun 06, 2014 7:02 am

I won't add the minion command if a titan kicks you then you shouldn't be able to opt back in.
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Re: 3.1.0 Idea Thread

Postby PLus » Fri Jun 06, 2014 8:00 am

Carnerox wrote:I won't add the minion command if a titan kicks you then you shouldn't be able to opt back in.

What if the titan who kicked you leaves, then someone else becomes titan and they want you to play minion?

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Re: 3.1.0 Idea Thread

Postby Mrpond » Fri Jun 06, 2014 8:13 am

bring back -builder :P
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Re: 3.1.0 Idea Thread

Postby Carnerox » Fri Jun 06, 2014 8:39 am

Builder is coming back.

@plus just like anything I add you guys can start a poll. If more people want it then it will get added/removed.

This doesn't mean I will add extremely stupid things but legit suggestions.
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Re: 3.1.0 Idea Thread

Postby Atree » Sun Jun 08, 2014 3:25 am

During my personal experiences playing Island Defense, .5/10 games a titan isn't even able to reach his ultimate. What if we decrease the level required to get the titan's ultimate, but as well as decrease the buff behind it. In order to even it out in a way?
If you don't like where you stand, than move, you're not ATree.

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Re: 3.1.0 Idea Thread

Postby LightBlue- » Sun Jun 08, 2014 5:22 am

I agree with Atree. Allow all ults at level 10. Obvious weakening of ults though.

Adjust Luci Ult. Call it Tsunami. Make it look like a crushing wave except it deals no damage. Range would be 600-800? All towers hit by the wave have their attack speed decreased by 60-70% (% could be varied). For a total of 20-30 seconds. Cooldown is 2 minutes. All enemy units (builders/hunters) hit by the wave have their movement speed decreased by 30-40%.

Also. Whats everyone's opinions about Breez Scouting? a.k.a Cloud Twister. I personally am not a fan of the ability.

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Re: 3.1.0 Idea Thread

Postby Atree » Sun Jun 08, 2014 7:54 am

Alright, so everybody's had those depressing titan games were you're underfed and can't siege a base to win the game. Well, if builders are able to receive gold after a certain period of time.. Why can't titans?

Lets implement an item which the titan can buy(Call it what you will) that costs 25g-30g, which gives the titan gold over time. This item can be placed in the mound as to not take up your inventory slots. It gives 15g every 8 minutes, and IS NOT stackable.
This can prove to be a very worthwhile investment, which would give the titan more of a chance to accommodate items needed for the siege, but normally wouldn't be able to have been bought as there is little to no feed on the map.
If you don't like where you stand, than move, you're not ATree.

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Re: 3.1.0 Idea Thread

Postby ApomTom » Sun Jun 08, 2014 6:12 pm

Atree wrote:Alright, so everybody's had those depressing titan games were you're underfed and can't siege a base to win the game. Well, if builders are able to receive gold after a certain period of time.. Why can't titans?

Lets implement an item which the titan can buy(Call it what you will) that costs 25g-30g, which gives the titan gold over time. This item can be placed in the mound as to not take up your inventory slots. It gives 15g every 8 minutes, and IS NOT stackable.
This can prove to be a very worthwhile investment, which would give the titan more of a chance to accommodate items needed for the siege, but normally wouldn't be able to have been bought as there is little to no feed on the map.

Stalling is already a problem and this would exponentially increase the amount of stalling.

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Re: 3.1.0 Idea Thread

Postby LightBlue- » Sun Jun 08, 2014 10:44 pm

Atree wrote:Alright, so everybody's had those depressing titan games were you're underfed and can't siege a base to win the game. Well, if builders are able to receive gold after a certain period of time.. Why can't titans?


Unfortunately, there are few solutions to fix the problem above. We all know that Ebs, and DB Ebs are an issue whether their is feed or none at all. (You've done this to mean Atree.... >.<). To fix this, I would increase the cost of the starting towers, but reduce the cost to upgrade towers. This would reduce players from Ebing, and would make noobs feed less when attempting to Eb.

Another solution would to not allow builders to build towers until ~7-10 minutes into the game, or unless titan gets a mini. I prefer the above solution.

With Carn reducing the affects of lumber feeding, I can see Ebs not being as effective as before.


Atree wrote:Lets implement an item which the titan can buy(Call it what you will) that costs 25g-30g, which gives the titan gold over time. This item can be placed in the mound as to not take up your inventory slots. It gives 15g every 8 minutes, and IS NOT stackable.
This can prove to be a very worthwhile investment, which would give the titan more of a chance to accommodate items needed for the siege, but normally wouldn't be able to have been bought as there is little to no feed on the map.


This would encourage stalling. I would rather have the game end around 60-70 minutes then have the titan sell his items and camp mid forever.

~Random Ideas~

~Molt~
-Change Ultimate to be called "Cleansing Flame". Unlocked at Level 10-11. Costs 400 Mana. The Titan recovers 400 hp, Minis within 300 range recover 400 hp and 400 Mana. Lastly, all Minis/ Titan that are affected by this ability have their cooldowns for all other abilities reset (not including Cleansing Flame). Cooldown is 2 minutes.

This change would allow Molt to actually reach his ultimate.


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