Nettuno wrote:Keep in mind that these replays are on ent18 full of crossers, if nobody crosses solo is easier...
in ent18 a little ob is a must
maybe i'll take some in ent no cross
I think you don't understand what god.lik3 meant. It was a game 4 vs 3. There is no need to overbuild. Yolo is way more important!
You stay 4/1 for lvl 7 with infantry. You would do that once in lihl (and people will tell you not to that again) and after the 2nd time people would flood the PM box of the lihl mods to unvouch you.
Also very important: Infantry is a yolo unit, not meant to hold!! It can easily recover with their strength. I am usually a very careful player, but 5/2 with infantry before lvl 7 is a must!
I have only watched the first replay. And I agree with everything god.lik3 said. On top I would say that building pyros in oracle formation is useless. They are not worth to have oracle buff. Not enough hp! Only do oracles for units with 1.5k+ hp imo.
Edit:
For a rough idea how to play infantry lihl-style, look at this replay:
viewtopic.php?f=64&t=36483&start=10archol's post on top of that page. I played infantry with 1 holder in the team. But generally you can always play like god.like wrote.
2 pyros for 4 are enough, 3 for 5 and then go yolo. Or do it like I did in that replay. Note that 2 pyros and 1 zeus do NOT hold lvl 5 (though only tested that once)!
Edit2:
Watched 2nd replay now as well. I will be blunt, but don't take it personal please. You are far from ready. There were way too many mistakes in that game. Starting with the levels 1-3. There is like no way in hell you can get 2 wardens for 3. Especially if one side crosses and the ally on your side has archers. Thus staying 1/0, even until lvl 2 has already ended, is a major mistake.
Next mistake is lvl 5. You keep 217 gold, I think. You try to hold lvl 5 with Knight, Moonguard and Copter. This decision by itself says a lot. You need 100g on hand to get another moonguard for the next level. 100g+180g(creeps)+18g(round money) = 298gold. And of course your income of at least 2gold. If you had built 2 t2 units or 1 t3 unit or whatever, you wouldn't have leaked.
But now in general about those units you chose to build:
Moonguard, Knight, Copter, Mermaid. They are not meant to hold 7 (maybe if you can skillfully get 1 warden + 1 mermaid + knight + copter and place them well, then you can hold your own lane but not more). You stayed 3/1 I think and couldn't even hold your own lane. After lvl 4 you knew you had immolation. Why OB to begin with? It shows you don't know that those units are bad for lvl 7.
Also while lvl 7 is going on, you don't push income. Instead you overbuild again for lvl 8, adding a mermaid and upgrading ranger to melilai. You got an ally with archers, he holds 8 for your team and the other one has wolverines and holds 10 for the team. And the units you had were enough to hold lvl 9.
You could have gone full income there.
Just way too many mistakes. Watch some/more replays of lihl games to get an idea of what you need for the next time you might apply.