Increase autoban

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DrDoom
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Re: Increase autoban

Postby DrDoom » Mon Sep 01, 2014 10:28 pm

Well, posting appeals is work.. playing on the pc should be fun! You make people getting a job by incrasing bans :lol:
We need more Wc3 players instead of those :geek: and :ugeek:

Lucky
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Re: Increase autoban

Postby Lucky » Mon Sep 01, 2014 10:41 pm

This gaming site that hosts all the bots is free. The mods who run it work for free. Is validating an email/making a username and writing a couple lines of text(which the site explicitly lays out what to write) is too much for people. IDk.
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Diablo_
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Re: Increase autoban

Postby Diablo_ » Tue Sep 02, 2014 12:44 pm

Gaming should be fun yes, but with leavers in every game it isnt.
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Hutzu
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Re: Increase autoban

Postby Hutzu » Tue Sep 02, 2014 2:52 pm

I also !support the idea of 1d + autoban's evaluation!

DrDoom
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Re: Increase autoban

Postby DrDoom » Tue Sep 02, 2014 10:36 pm

The thing is that you dont cause the amout of leavers to become smaller, the only effect will be that people are longer banned and dont play so much on ent...

Krumme
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Re: Increase autoban

Postby Krumme » Wed Sep 03, 2014 8:32 am

@DrDoom I don't think that is correct - I mean how can we be a serious gaming community if we let indifference and leaving win
If people want to play on ENT they should follow the rules and one of the rules being that you stay in the game till the end

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nabo.
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Re: Increase autoban

Postby nabo. » Wed Sep 03, 2014 1:23 pm

I only see redundancy to this suggestion.
Krumme wrote:As I see it autoban should prevent people from leaving or atleast give them a very bad feeling when they do it...

Agreements wrote:I wouldn't mind setting the ban to 1 day in total for all leaver related bans, and then take the stay % in to account to prolong if by 10-100% if the stay ratio is 85%, 80%, 75% etc.

Locking till final decision from @uakf.b
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uakf.b
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Re: Increase autoban

Postby uakf.b » Sat Sep 06, 2014 2:24 am

Some updates, mostly involving greater restrictions on free bans, have been made.
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