Please visit the 0097 thread here: click me.
0096b Download:
0096 Changelog:
- Terrain
- Added "Beach Base".
- Added "Bay Base".
- Bug Fixes
- Attempted to fix image compression for Mac computers.
- Fixed Radioactive's Overload Tower effect being infinite on heroes.
- Fixed Titan's tooltip for L2G.
- Fixed RoS stopping your Builder from golding.
- Removed conditional checks for Punish (fixing Punish not working after -titan).
- Minions don't gain EXP if mini minions kill workers/structures.
- Fixed lazy randoming or -ar constantly changing your class name beside your player name.
- Balance
- Increased delay between random lumber spawns.
- Reduced Cannibilism reform's effectiveness by making the workers cost 5 food up from 4. Reverted the gold cost to 10g from 20g.
- Titan experience sharing improved (now actually shares between others, instead of giving flat values).
- Added Mana Pool to Draenei's Summoner.
- Improved Draenei walls. They now take 1.5 mana per point of damage instead of 2.
- Reduced Nature's Ancient Mystics upgrade time to 15s from 60s.
- Movement speeds reviewed again. Titans' reduced to 365, all Builders' reduced to 340, all Minions' reduced to 340 and all (normal) Hunters' reduced to 365.
- Increased Night Vision of Builders and Walls to 80% of their Day Vision (up from 60%).
- Reduced Troll's Spear Tower attack speed from 0.85s to 1s.
- Increased the cooldown of Lucidious's Island Vision. Also reduced the revealed size to 2500 from 3500.
- New Features
- Added a Courier ability to the mound.
- Added a success message to the -give command.
- Added Ultravision to Makrura as an upgrade from the RC
- Added a new escape ability to the Troll, "Voodoo".
- Demonicus
- Hunting - Darkness (Slow Poison)
- Scouting - Summon Shade (Invisible with True Sight)
- Nuke - Concentrated Darkness (AoE from Titan, -armor, no cast delay)
- Windwalk - Shadow Walk (Permanent Invisibility at night, drains mana when walking, toggleable)
- BUG: Using a Moon Crystal when having not enabled Shadow Walk will leave it usable, although using it will automatically disable it.
- Heal - Healing Darkness (AoE targeted heal)
- Unique - Dark Mark (Infects target, if dies makes Dark Spawn)
- Ultimate - Permanent Night Time + no mana drain on Shadow Walk
- Demonicus Minions
- Nuke - Generic
- Windwalk - Generic
- Heal - Wave
- Unique - Miniminions
- Ultimate - Rage
- Misc
- Added a more appropriate model for Faerie's Research Centre.
- Move triggers out of /code/ (making the map more portable).
- Added more base signs.
0096a Changelog:
- Fixed Balthasar being "denied by Red" when dying.
- Fixed Demonicus's Shadow Walk not switching over at night.
- Fixed Demonicus's Shadow Walk and ultimate when using a Tome of Retraining.
- Set Artifact (Titan) and Permanent (Builder Towers, Egg Items, etc.) items to be invulnerable.
- Reduced Demonicus's Shadow Walk mana drain to 0.125 * distance (from 0.25 * distance).
- Fixed Balthasar being "denied by Red" when dying.
- Added a cooldown delay to Armored Scales from the builder shop.
- Fixed Tauren's Enfeeble not being punished.
- Fixed -oldkeys punish.
- Fixed Tauren getting experience from Whirlpool, Spiny Towers, etc.
- Made a test for keeping the camera unlocked during race selection (in order to fix replays locking up).
0096b Changelog:
- Added a hotkey for learning Moltenious's Permanent Immolation (R).
- Fixed Spawns of Darkness spawning builder selection shops.
- Added "Voodoo" to Troll's selection description.
- Moved all abilities from the Punishment Cage to the Gold Mound.
- Moved Titan's selection area.
- Reverted the change in 0096a for keeping the camera unlocked. It was causing issues.
Post balance suggestions from 0096 in this thread!