Feature Suggestions / Changes

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Re: [4.0.0] Suggestions

Postby Stealer » Tue Mar 17, 2015 12:43 am

ryujae0125 wrote:Or if it's not too much trouble, can you combine items with max slot?

What do you mean by this.

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Re: [4.0.0] Suggestions

Postby ryujae0125 » Tue Mar 17, 2015 5:45 pm

Cambrioleuse wrote:
ryujae0125 wrote:Or if it's not too much trouble, can you combine items with max slot?

What do you mean by this.


You cannot combine items when you are 6 slotted since recipe cannot go into your inventory. In Dota, you can buy recipe even when you are maxed out. It is not much, but it saves time. Currenntly, in order to combine items(when you are maxed out), you have to either transfer them to your mound or drop them on the ground. It is a tedious and time-consuming process. And since Titan needs to move swiftly, I think it would be awesome if you could implemement that feature.

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Re: [4.0.0] Suggestions

Postby emaC » Tue Mar 17, 2015 6:42 pm

ryujae0125 wrote:
Cambrioleuse wrote:
ryujae0125 wrote:Or if it's not too much trouble, can you combine items with max slot?

What do you mean by this.


You cannot combine items when you are 6 slotted since recipe cannot go into your inventory. In Dota, you can buy recipe even when you are maxed out. It is not much, but it saves time. Currenntly, in order to combine items(when you are maxed out), you have to either transfer them to your mound or drop them on the ground. It is a tedious and time-consuming process. And since Titan needs to move swiftly, I think it would be awesome if you could implemement that feature.


I agree, I think this would be a nice idea, but where would you want the items to go when you're slotted? Do you want them to be combined straight from your inventory, or do you want them to be like dota where they can just drop onto the ground?
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Re: [4.0.0] Suggestions

Postby ryujae0125 » Tue Mar 17, 2015 7:46 pm

emaC wrote:
ryujae0125 wrote:Or if it's not too much trouble, can you combine items with max slot?

What do you mean by this.


I did not know that they drop onto the ground. I haven't played dota1 in years. Well, it would be nice if it's combined straight from your inventory like dota 2. For example, Titan would have 3 regen spine, webbed, feet, and 2 other itmes. He could just buy a super regen spine recipe without having to drop his items.

And I also thought of another suggestion. Would it be possible to bring all the items dropped from dead titan or minions to the mound? This could give minon some chance to come back. There are many games I have seen where Titans have to "BEG" in order to get his item back, and I don't think that's just fair. Of course, just my thought.

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Re: [4.0.0] Suggestions

Postby Neco » Tue Mar 17, 2015 7:49 pm

The way DotA does it doesn't work well with recipes that cost gold (since you could buy the recipe without the items you need and it would disappear).

As for your second feature, something is in the works to solve this! :)
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Re: [4.0.0] Suggestions

Postby ryujae0125 » Tue Mar 17, 2015 8:19 pm

Neco wrote:The way DotA does it doesn't work well with recipes that cost gold (since you could buy the recipe without the items you need and it would disappear).

As for your second feature, something is in the works to solve this! :)


Ok thanks a lot. Hopefully, I can come up with some other ideas.

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Re: [4.0.0] Suggestions

Postby Stealer » Wed Mar 18, 2015 12:37 am

Neco wrote:The way DotA does it doesn't work well with recipes that cost gold (since you could buy the recipe without the items you need and it would disappear).


?

Wouldn't having a power-up and item solve this problem?

You buy the powerup and if you can't combine it becomes an item?

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Re: [4.0.0] Suggestions

Postby Neco » Wed Mar 18, 2015 1:37 am

Cambrioleuse wrote:
Neco wrote:The way DotA does it doesn't work well with recipes that cost gold (since you could buy the recipe without the items you need and it would disappear).


?

Wouldn't having a power-up and item solve this problem?

You buy the powerup and if you can't combine it becomes an item?

Then you'd have to make two of every recipe item, which is annoying and over time causes a lot of issues (which I've just spent most of my time cleaning up).

I don't really see the benefits outweighing the negative consequences in this case as dropping the items isn't difficult.
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Re: [4.0.0] Suggestions

Postby ryujae0125 » Wed Mar 18, 2015 3:22 am

Neco wrote:
Cambrioleuse wrote:
Neco wrote:The way DotA does it doesn't work well with recipes that cost gold (since you could buy the recipe without the items you need and it would disappear).


?

Wouldn't having a power-up and item solve this problem?

You buy the powerup and if you can't combine it becomes an item?

Then you'd have to make two of every recipe item, which is annoying and over time causes a lot of issues (which I've just spent most of my time cleaning up).

I don't really see the benefits outweighing the negative consequences in this case as dropping the items isn't difficult.


hmm well, when playing titan, you are basically racing against time. Faster you find better advantage you have against builders. Allowing this would give Titan small improvement. Also if your mound is six slotted, you cannot combine items while builders are getting gold. Dropping item would only allow builders to take the item or hide it. But like I sad, you should try this only if it's not too much trouble. It's really not a big deal. I just found it really useful when Dota added this feature.

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Re: [4.0.0] Suggestions

Postby Burn » Wed Mar 18, 2015 11:57 am

Give Sat g2l
Give turtle scales infinite duration, but same cooldown.
Change sat's dash from "D" to "E" so it doesn't clash with repair (D)

Make titan eggs 45g 2000 wood each. Halve the cooldown of titan eggs.
Unless teleporter has been changed, I prefer it to have its cooldown halved, and cost to be two TP staffs and 3 titan eggs.

Titan item: Combine webbed feet with coral with a 5g recipe, resultant item will be just the two combined, and change webbed feet to 15g.
Write in tooltips that wotw can be deto'd by workers.

Eye of the ocean down to 4 gold.
Replenish pot to 3 gold.
Floating eye recipe to 5 gold.
MSOG recipe to 5 gold.

(Already discussed with Neco) Make Syph's nuke cast speed instant, projectile speed (travel time) instant, but make it so u can still see the effect clearly
Make Molt's heals near instant chain heals
Multiply all minion health by 110% at all levels
Multiply all minion armor by 110% at all levels

Reduce damage of morph towers by 120% at all levels

EDIT: Seems like a Google Doc should be in order, maybe i'll make one unless arty makes one first. @Art)y

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Re: [4.0.0] Suggestions

Postby Lynx » Thu Mar 19, 2015 2:53 pm

Burn wrote:Give Sat g2l

Give sat l2g? makes him viable through the whole game.
only if u removed speed poking tho.

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Re: [4.0.0] Suggestions

Postby URDEADNOOBS » Thu Mar 19, 2015 8:11 pm

Lynx wrote:
Burn wrote:Give Sat g2l

Give sat l2g? makes him viable through the whole game.
only if u removed speed poking tho.


I thought they removed speed poke.

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Re: [4.0.0] Suggestions

Postby Haunt » Thu Mar 19, 2015 8:29 pm

It's upgrade now.

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Re: [4.0.0] Suggestions

Postby Lynx » Thu Mar 19, 2015 9:51 pm

? can you research so you can speed poke? lol. either remove or leave it as it was.

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Re: [4.0.0] Suggestions

Postby Burn » Fri Mar 20, 2015 12:13 am

Speed poke costs 115g to upgrade.

Sat had g2l before, I'm guessing it was not intentionally removed. Only one man knows the answer to this conundrum!

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