https://entgaming.net/findstats.php?id=5562323
Like I've told you earlier: When team1 has a leaver and a round ends - it's about 100% sure that 1 or more players will desync. Usually players from team2, but in this particular game, the people desyncing, was also from team1.
To sum it up: When someone from team1 leaves/drops, someone will desync, when a round ends. Has been like this since forever. What you wanna do with it, is up to you. Just wanted to show it to you.
Desync bug proved/shown
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- nabo.
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Re: Desync bug proved/shown
https://entgaming.net/forum/viewtopic.php?f=9&t=52299
Why not post your support in this topic instead of Q_Qing?
Why not post your support in this topic instead of Q_Qing?
- aRt)Y
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Re: Desync bug proved/shown
Duplicate. Additionally, providing a possible solution is much appreciated, too. We may host the map but desyncs are not really something we've the control over.
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