In the rules draft it states that disconnectors will get a. DCP (Disconnect penalty) yet on this page it says there are no elo penalties.
What exactly is a disconnect penalty then?
Secondly if I read correctly I am allowed to DC 10 times before an punishment is handed down. Is there a clause where suspicious DCs will be punished more severely/threatened with an unvouch? And if so would that not require a moderators decision (which defeats the purpose of this automated system)?
Thirdly are anonymous reports anonymous to moderators too?
Changes to the LIHL Reform based on Community Feedback
Moderator: LIHL Staff
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- nabo.
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Re: Changes to the LIHL Reform based on Community Feedback
Initially we wanted to just have a disconnection elo penalty for the disconnectors which would be applied at end of season. So, during the season you would keep your true ELO which is based solely on your w/l games and elo penalty would be applied at end of season perhaps impacting your rank.
After considering feedbacks that players wanted a mix of the point system + ban/unvouch leading to the x accumulated penalty points = x vouch days, we have decided to remove elo penalties all together and simply give penalty points which would lead to an unvouch if enough points are accumulated. Although it is understandable that due to geolocation differences, some playesr will lag more, we should not be lenient to those who disconnect too often and a warning or "break" seems to be required.
Currently 1 disonnection = 1 penalty point and 2 penalty points = 1.5 days unvouch.
Not yet sure if this is harsh.
After considering feedbacks that players wanted a mix of the point system + ban/unvouch leading to the x accumulated penalty points = x vouch days, we have decided to remove elo penalties all together and simply give penalty points which would lead to an unvouch if enough points are accumulated. Although it is understandable that due to geolocation differences, some playesr will lag more, we should not be lenient to those who disconnect too often and a warning or "break" seems to be required.
Currently 1 disonnection = 1 penalty point and 2 penalty points = 1.5 days unvouch.
Not yet sure if this is harsh.
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Re: Changes to the LIHL Reform based on Community Feedback
I still think the rules and penalties are getting out of hand. I blame the players for crying at everything and not being able to take some things in stride.
Shame that a 'friendly and competitive' league has become a 'point the finger at everyone else but yourself' league in which a player who makes one mistake (i.e. missing a king heal) immediately gets a 1.5 day unvouch; with 2 points that now serve as a baseline for other infractions to build upon... And then it can be anonymously reported? Like taddling on someone in school by leaving a note under the principals door? C'mon...
When kickers in the NFL miss crutial field goals, they aren't suspended. Yet isn't this their job? When a basketball player misses a free throw he isn't immediately benched. Missed passes, dropped balls, fumbles, interceptions, missed putts, strike outs, walks, etc etc. These are just some examples.. C'mon, even the pros make a lot of mistakes in their professions in which they get paid.. but an online video game community can't accept mistakes?
Makes me upset that this league is sounding like an elitist hangout where fun and camaraderie comes second to yolo-perfection and finger pointing. But then again, I haven't been active in some time.. so who am I to judge![Razz :-P](./images/smilies/icon_razz.gif)
Shame that a 'friendly and competitive' league has become a 'point the finger at everyone else but yourself' league in which a player who makes one mistake (i.e. missing a king heal) immediately gets a 1.5 day unvouch; with 2 points that now serve as a baseline for other infractions to build upon... And then it can be anonymously reported? Like taddling on someone in school by leaving a note under the principals door? C'mon...
When kickers in the NFL miss crutial field goals, they aren't suspended. Yet isn't this their job? When a basketball player misses a free throw he isn't immediately benched. Missed passes, dropped balls, fumbles, interceptions, missed putts, strike outs, walks, etc etc. These are just some examples.. C'mon, even the pros make a lot of mistakes in their professions in which they get paid.. but an online video game community can't accept mistakes?
Makes me upset that this league is sounding like an elitist hangout where fun and camaraderie comes second to yolo-perfection and finger pointing. But then again, I haven't been active in some time.. so who am I to judge
![Razz :-P](./images/smilies/icon_razz.gif)
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Re: Changes to the LIHL Reform based on Community Feedback
nabo. wrote:some playesr will lag more, we should not be lenient to those who disconnect too often and a warning or "break" seems to be required.
Is that in addition to the penalty point penalty? Or are the penalty point point punishments the only ones we will see this season?
nabo. wrote:Currently 1 disonnection = 1 penalty point and 2 penalty points = 1.5 days unvouch.
Not yet sure if this is harsh.
The rules state it is 0.2 penalty points? Or are the rules out of date?
Also please address my anonymous report query.
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Re: Changes to the LIHL Reform based on Community Feedback
iightfyre wrote:Shame that a 'friendly and competitive' league has become a 'point the finger at everyone else but yourself' league...
Hope things will get better.
...in which a player who makes one mistake (i.e. missing a king heal) immediately gets a 1.5 day unvouch...
Need 2 no-heals for 1.5 days unvouch.
Not all no heals are a mistake.
Personally, I do think players should be penalized for multiple "unclear" or "unintentional" no-heals. How many unintentional or unclear no-heal incidents would you deem acceptable till a 1.5 day unvouch should be given as a warning?
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Re: Changes to the LIHL Reform based on Community Feedback
The league (and players) didn't really change iightfyre, only the new staff team has.
Anyway, it's also time to clear all the sheets linked here: https://entgaming.net/forum/viewtopic.php?f=72&t=57097
Anyway, it's also time to clear all the sheets linked here: https://entgaming.net/forum/viewtopic.php?f=72&t=57097
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LIHL player parser, a tool to automatically parse LIHL players' Elo and create reports for it: CLICK
LIHL player parser, a tool to automatically parse LIHL players' Elo and create reports for it: CLICK
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Re: Changes to the LIHL Reform based on Community Feedback
supersexyy wrote:Is that in addition to the penalty point penalty? Or are the penalty point point punishments the only ones we will see this season?
Elo penalties will no longer be used. Only penalty points will be given.
The rules state it is 0.2 penalty points? Or are the rules out of date?
Also please address my anonymous report query.
https://docs.google.com/spreadsheets/d/ ... edit#gid=0
Look at the "status" "penalties" "data" tabs.
Also please address my anonymous report query.
Anonymous reports are not anonymous to mods (afaik thats what we discussed, not sure how arty gonna make tat).
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Re: Changes to the LIHL Reform based on Community Feedback
I suspect there will be a few season bans this season following the current rule set.
Is there a valid reason why anonymous reports shouldn't also be anonymous to moderators? Spammers can obviously be identified by an admin.
And as stated my iightfyre I agree these rules changes are not good for the spirit of the league. It encourages abuse.
Is there a valid reason why anonymous reports shouldn't also be anonymous to moderators? Spammers can obviously be identified by an admin.
And as stated my iightfyre I agree these rules changes are not good for the spirit of the league. It encourages abuse.
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- nabo.
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Re: Changes to the LIHL Reform based on Community Feedback
That thread was archived and current thread with doc links were posted with one including an updated penalty point list as mentioned.
The reason why some people thought the anonymous reporting was needed was because players were afraid to report another in fear they would get flamed or cause a needless drama.
Hmmm for flame cases, if both the requester and the violator in question did not play the same game, the request should not be needed. Most flame cases can be avoided or solved by typing !ignore <name> or /squelch <name>. Ban should only be required as a warning when a violator verbally abuses majority of the game time or uses intensive word choices.
Would it matter whether moderators know who is reporting against whom?
Who knows.
I do not think the system itself is bad. Although, may need some tweaking depending on how the league behaves.
People shouldnt be game ruinning in a league in the first place. So, the expected number of players who get season-unvouched should be low. If result is otherwise, well... no comment.
The reason why some people thought the anonymous reporting was needed was because players were afraid to report another in fear they would get flamed or cause a needless drama.
Hmmm for flame cases, if both the requester and the violator in question did not play the same game, the request should not be needed. Most flame cases can be avoided or solved by typing !ignore <name> or /squelch <name>. Ban should only be required as a warning when a violator verbally abuses majority of the game time or uses intensive word choices.
Would it matter whether moderators know who is reporting against whom?
I suspect there will be a few season bans this season following the current rule set.
Who knows.
I do not think the system itself is bad. Although, may need some tweaking depending on how the league behaves.
People shouldnt be game ruinning in a league in the first place. So, the expected number of players who get season-unvouched should be low. If result is otherwise, well... no comment.
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Re: Changes to the LIHL Reform based on Community Feedback
@nabo.
and whats the penalty for this statement ?
is it !ff or penalty points ?
and whos value you talking about, the value of any 1 player or all players
it doesnt say! it needs clarifications.
thats why i meant by the syntax being bad and not understandable
please clarify tx
Intentional clogging: value has to be close to half recommended value (+/- 50 val) or above
and whats the penalty for this statement ?
is it !ff or penalty points ?
and whos value you talking about, the value of any 1 player or all players
it doesnt say! it needs clarifications.
thats why i meant by the syntax being bad and not understandable
please clarify tx
Re: Changes to the LIHL Reform based on Community Feedback
Another point: what is INTENTIONAL clogging? because trust me, it "never" is.
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Re: Changes to the LIHL Reform based on Community Feedback
If you gotta !ff, why would you get punished further with penalty points? duh.
Value condition applies to everyone. Rules apply to all....... If you meet the condition, you fine. If not, you get penalized. You mean to ask whether if everyone on the team would get penalized if one of their teammate undervalues? No, only the player who breaks the rule gets punished. But, as a team though, players should try to avoid clogging ofc by watching out for one another. Do you see all rules labelled with points? no.
For list of points, look: https://entgaming.net/forum/viewtopic.php?f=72&t=57097
....... the basis of "intention" is based on the value condition obviously. If you dont like to think that way, we'll go with the other wording or you can suggest another.
Anyway,
If a team produces 2 consecutive clogs, then they must !ff.
Any player -50 value below half recommended value will be penalized if there is a clog.
Value condition applies to everyone. Rules apply to all....... If you meet the condition, you fine. If not, you get penalized. You mean to ask whether if everyone on the team would get penalized if one of their teammate undervalues? No, only the player who breaks the rule gets punished. But, as a team though, players should try to avoid clogging ofc by watching out for one another. Do you see all rules labelled with points? no.
For list of points, look: https://entgaming.net/forum/viewtopic.php?f=72&t=57097
....... the basis of "intention" is based on the value condition obviously. If you dont like to think that way, we'll go with the other wording or you can suggest another.
Anyway,
If a team produces 2 consecutive clogs, then they must !ff.
Any player -50 value below half recommended value will be penalized if there is a clog.
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Re: Changes to the LIHL Reform based on Community Feedback
Diablo_ wrote:The league (and players) didn't really change iightfyre, only the new staff team has.
Anyway, it's also time to clear all the sheets linked here: https://entgaming.net/forum/viewtopic.php?f=72&t=57097
This is just getting out of hand. How salty can you and your friends get? You seem to attack the new mods every single chance you get and then get other people in your little circle of butthurt nerds to come post negative remarks whenever they get the chance.
If you really cared about the league then you would have stayed a mod but the truth of the matter is that you wanted to run a dictatorship and when your little peon didn't make mod you just gave up.
/end rant get over yourself
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Re: Changes to the LIHL Reform based on Community Feedback
Anyway,
If a team produces 2 consecutive clogs, then they must !ff.
Any player -50 value below half recommended value will be penalized if there is a clog.
Sounds unfair to me. If there 2 player, 1 with the chance to hold, the other plays suicide yolo, why ban the one who yolos if the holder fails, since he has the chance to hold more easy. This rules makes some units not playable anymore. Why should i risc getting banned if i play yolo until 10.
I see the first Scientist ff after leaking wave 4 and 5![Neutral :|](./images/smilies/icon_neutral.gif)
If a team produces 2 consecutive clogs, then they must !ff.
Any player -50 value below half recommended value will be penalized if there is a clog.
Sounds unfair to me. If there 2 player, 1 with the chance to hold, the other plays suicide yolo, why ban the one who yolos if the holder fails, since he has the chance to hold more easy. This rules makes some units not playable anymore. Why should i risc getting banned if i play yolo until 10.
I see the first Scientist ff after leaking wave 4 and 5
![Neutral :|](./images/smilies/icon_neutral.gif)
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Re: Changes to the LIHL Reform based on Community Feedback
The way how the system is set-up, yes. There is no need for us to know who reported whom. Nor does it matter for the public. What matters is what you do in-game.supersexyy wrote:Thirdly are anonymous reports anonymous to moderators too?
nabo had asked me whether the players will know who processed the report: Yes, they will. Moderators have a public position at ENT. It is their job to act publicly and transparently.
About abuse, spam and other things: It's like with everything we've changed so far - we will see how it goes. We can't make decisions prior to testing things without having any data whatsoever to base it on.
Regarding any information, please just read the "Useful Links" topic. I've listed everything what the league members need to know.
@eldryan Intentional and unintentional, regardless of the rule, leaves space for "mistakes". Whether unintentional clogging will be enforced or not, obviously depends on the cases. We will know more once we see some data about rule violation ratio (see sheets).
- Information, Rules, Guides and everything else you need to know about ENT is on the ENT Wiki.
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