Link to map (or load code if it's on the public hosting bot): Troll and Elves Optimize v7.2.w3x loadcode uk6ao
Slot layout if applicable (for example, if some slots need to be closed): same
Number of players until autostart: same
Problems with map (like cheats and such), if any: no
Why the map should be autohosted: because its newer
Special notes: i love troll and elves
Autohost New Troll vs Elves
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Re: Autohost New Troll vs Elves
@nabo. No @ for me? ): I'm like the best T&E player here. inc matdas
So first thing's first, this map is a troll and elves speed version which means it's neither new or from an original TnE dev, but just one of those silly versions from some outside editor.
Here is what I found out by just playing 1 round with @Arii :
I could provide more if I hosted/played etc. but I'm not gonna bother. This version isn't worthy, in my opinion, of being on ENT23. The original concept of T&E is balanced and well kept within reason but this version is just neither proper nor read-able.
So first thing's first, this map is a troll and elves speed version which means it's neither new or from an original TnE dev, but just one of those silly versions from some outside editor.
Here is what I found out by just playing 1 round with @Arii :
- The version isn't english, all the text is stripped and just left with various punctuation.
- The hotkeys for simply building a hut isn't normal, instead of b for build it's ''Q''.
- The hut cost for upgrading is cut back half. Ex: House isn't 50g, it's 25g.
- The walls don't cost gold to upgrade from what I saw.
- Honestly, I didn't even need to play troll to know it's just a huge shitstorm of unnecessary items.
I could provide more if I hosted/played etc. but I'm not gonna bother. This version isn't worthy, in my opinion, of being on ENT23. The original concept of T&E is balanced and well kept within reason but this version is just neither proper nor read-able.
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