Please make leaving in island defense ban-able
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- Treant
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Please make leaving in island defense ban-able
Of course you can be banned in some cases for leaving as titan in island defense, but imo leaving as titan doesn't matter because the next lobby will just instantly fill anyways. The reason I think that leaving as a builder in island defense should be a ban-able offense is because there is often a mass leaving of builders after one or two minions are brought into the game. The issue with this is that there often only a few builders left and they can easily just all base together, leaving zero feed on the map.
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- Protector of Nature
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Re: Please make leaving in island defense ban-able
I understand that it's annoying to lose mainly because of leaver builders. This is why I stick to the EXP oriented play style. It doesn't cause mass leavers after a three minute single minion and your Titan gets fed as hell.
Once cleaned the whole map of feed and got to level 8 just from one tower base and seeds. The base ended up un-fed with enhanced makrura towers and even though I only had enough gold feed for titanic wards and floater, my level four molt heal carried me to victory.
I used to play with a minion oriented play-style which prompted mass leavers and fast early games, which was fun at times, but I find that doesn't usually work in inhouses against decent builders since it's more likely they will feed you exp than their lives.
I understand that you think leaver builders ruin the game, and sure, it sometimes does ruin the games for both builder and Titan experience. But the reality of this is that if we forced builders to stay and play a losing game it would make island defense even more boring and the ban list may decrease Island defense popularity even more.
Sent from phone,
-Burn
Once cleaned the whole map of feed and got to level 8 just from one tower base and seeds. The base ended up un-fed with enhanced makrura towers and even though I only had enough gold feed for titanic wards and floater, my level four molt heal carried me to victory.
I used to play with a minion oriented play-style which prompted mass leavers and fast early games, which was fun at times, but I find that doesn't usually work in inhouses against decent builders since it's more likely they will feed you exp than their lives.
I understand that you think leaver builders ruin the game, and sure, it sometimes does ruin the games for both builder and Titan experience. But the reality of this is that if we forced builders to stay and play a losing game it would make island defense even more boring and the ban list may decrease Island defense popularity even more.
Sent from phone,
-Burn
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Re: Please make leaving in island defense ban-able
Due to leaver impact depending on circumstance and usually not mattering much, autoban has been disabled. Burn's explanation should suffice.
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