DragonBall Z (DBZ Tribute Stripped)

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Live4TheMoment
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DragonBall Z (DBZ Tribute Stripped)

Postby Live4TheMoment » Thu Dec 03, 2015 3:58 am

Link to map (or load code if it's on the public hosting bot): 6275193
Slot layout if applicable (for example, if some slots need to be closed):
Number of players until autostart: 6
Problems with map (like cheats and such), if any: Beta map, has been tested and may have 1-3 minor bugs at most currently.
Why the map should be autohosted: DBZ Tribute is a map that's been very popular among WarCraft III gamers since the early 2000's, it is the perfect combination consisting of strategy/teamwork to defeat the other team, furthermore the map is still in development unlike most autohosted games you can expect new versions to be released which I believe will keep the community entertained and thrilled.

Special notes:
-For those who are fans of DBZ Tribute Elite 2.1c, this is the version that picks up from where it left off (all triggers were remade from scratch)
-You can now pick in game (colour no longer matters)
-Some character reworks and balances (piccolo,Krillin,android 13,Future Trunks,Vegeta,Goku,Cell,Geti)
-Android 16 newest addition to evils
-New models
-Added a game timer above the multiplier leaderboard
-You can now duel you're own team mate alongside enemy team (ex. -duel colour)
-Goku's lockon has been changed (ex. if Goku lockons he leaves behind a image for about 5-7 seconds and if you go to his image you teleport with him, also works for allys and has a 10 second cooldown to avoid exploitation)
-Sense is much easier now as it goes by player numbers (you'll know what i'm talking about once you see each number beside player name on leaderboard)
-Removed all cinematics for characters that had to waste time either waiting for it or going through it (broly,piccolo,gohan,buu)
-Alot of the skills are now officially ground targetable for chars like broly,buu,cooler etc.. (Destruction sphere,Vanishing Ball,Death Ball)
-Buu can now officially chain (his buu beam is now a nuke)
-Heaven snakeway has been shortened (About time)
-If you die in hell or heaven you respawn instantly (Thank god right!?)
-Annin now spawns faster depending on how many evil players in game (she originally spawned every 8 mins but each evil player in game reduces her spawn timer by 30 seconds)

That's most of the important stuff I remember right now. Feel free to try the map out on makemehost or even ENT, you'll want to look for DBZ Tribute Stripped Beta 1.43 on the games list if you decide to. I hope this map will be taken into consideration for autohost, I believe it will be great for the DBZ Tribute Community and also benefit the ENT community since it's a map that's still a work in progress.

P.S some thing are still missing such as
-Tournament
-Afterlife Tournament
-Cell's lockon/sense after ultra perfect
-Unally (however you can still manually attack)

What to do if bugs discovered?
Let us know @ DBZUB.Blogspot.Ca

Things you can possibly expect in upcoming versions?
-All the things that are missing to be implemented
-Final battle wish
-W3MMD (wins/losses)
-New chars (maaaaybe.. :D)
- + more..


Thank you for you're time and happy gaming :)

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nabo.
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Re: DragonBall Z (DBZ Tribute Stripped)

Postby nabo. » Fri Dec 25, 2015 6:51 pm

Sorry,

seems not enough interest. I left the topic open for a long time.

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