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Legion TD HELL v3.91h - Changelog
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General
-Added another Tip
-Fixed a serious bug where yellow sometimes autohealed West King
-Fixed missing Description on King's Command Aura skill.
-Change ally call for help to 1150
-Change creep call for help from 850
-Further Optimized the map (down to 1.1mb now).
-Removed pointless leveling of bosses.
Units
-Increased threat level of all mines
-Reduced armor of all mines from 3 to 2
-Added another skill to medium and ultra mines
Legion TD HELL v3.91h
Moderator: HELLRAlSER
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Legion TD HELL v3.91h
- These users thanked the author HELLRAlSER for the post (total 2):
- skibbel (Tue Feb 23, 2016 8:57 pm) • Asterix (Tue Feb 23, 2016 10:42 am)
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Re: Legion TD HELL v3.91h
Thnx to:
@Owl , @skibbel , @kexaxe
For the bug reports.
If anyone find any more bugs pls report so i can fix.
@Owl , @skibbel , @kexaxe
For the bug reports.
If anyone find any more bugs pls report so i can fix.
HELLHALT
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Re: Legion TD HELL v3.91h
Hi Hell!
First thx for ur nice work!
Are Landmines able to "walk" now? maybe with a rly rly slow speed cause i played em and my units walked on them and get stuck. Would be nice if u can get em a small moving speed. maybe like egg sack?
Also i think servants are the new bears now. Even more overpowers since slavetrade. If u mass servants/slavemaster and few ranged units in the back its the same effect than bears. U block all units and kill em slow but kill em. Bonus is between 200-900 gold per round by slavetrade. I hope u can change the Aggro again to normal on this unit
I think Ent changed to map to fast since no stats and new buggs, should have checked it before. i talked to a lot of ppl saying nice map but lame without stats. im sure stats gona work soon
I think the new map will be rly nice. im sure its a lot of work. thx a lot! nice job!!
Greetz
Asterix
First thx for ur nice work!
Are Landmines able to "walk" now? maybe with a rly rly slow speed cause i played em and my units walked on them and get stuck. Would be nice if u can get em a small moving speed. maybe like egg sack?
Also i think servants are the new bears now. Even more overpowers since slavetrade. If u mass servants/slavemaster and few ranged units in the back its the same effect than bears. U block all units and kill em slow but kill em. Bonus is between 200-900 gold per round by slavetrade. I hope u can change the Aggro again to normal on this unit
I think Ent changed to map to fast since no stats and new buggs, should have checked it before. i talked to a lot of ppl saying nice map but lame without stats. im sure stats gona work soon
I think the new map will be rly nice. im sure its a lot of work. thx a lot! nice job!!
Greetz
Asterix
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Re: Legion TD HELL v3.91h
@Asterix Hey, firstly glad to hear you like the new version.
1. Mines: Can i get a replay where your units got stuck? That would be a very weird bug cause land mines have no collision size at all, and yes they move with 1ms.
2. Servants: In the few games i played them, i didnt find them particularly OP, they have tiny collision and they weak dps. More play testing will be more convincing, but from what i gathered so far is that they are good indeed, but not good enough to warrant a nerf. Maybe a small nerf is needed tho, would need more feedback and a replay if anyone can provide. This is not a bug, its intended.
3. Elo and bugs: Yes this game needs elo ranking, its made around that, so i hope it gets fixed soon. Need to say tho that there was just 1 bug since i made the map that originally wasnt there, the wrong yellow player autoheal. All others bugs were there at the first place.
On another note, i have fixed another (minor) bug, but i hesitate to upload yet, cause new bugs maybe found and i wait the reports, hopefully you guys playing will provide some feedback cause i dont have time to play this period, too much work. I can still tho get around bug fixes.
1. Mines: Can i get a replay where your units got stuck? That would be a very weird bug cause land mines have no collision size at all, and yes they move with 1ms.
2. Servants: In the few games i played them, i didnt find them particularly OP, they have tiny collision and they weak dps. More play testing will be more convincing, but from what i gathered so far is that they are good indeed, but not good enough to warrant a nerf. Maybe a small nerf is needed tho, would need more feedback and a replay if anyone can provide. This is not a bug, its intended.
3. Elo and bugs: Yes this game needs elo ranking, its made around that, so i hope it gets fixed soon. Need to say tho that there was just 1 bug since i made the map that originally wasnt there, the wrong yellow player autoheal. All others bugs were there at the first place.
On another note, i have fixed another (minor) bug, but i hesitate to upload yet, cause new bugs maybe found and i wait the reports, hopefully you guys playing will provide some feedback cause i dont have time to play this period, too much work. I can still tho get around bug fixes.
Last edited by HELLRAlSER on Tue Feb 23, 2016 6:11 pm, edited 1 time in total.
HELLHALT
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Re: Legion TD HELL v3.91h
Hi!
1.) Sadly i didnt saved a replay! i will play more games and get u 1
2.) i also send u a replay from the "bug"
I will try to play a lot to help u getting the bugs killed
1.) Sadly i didnt saved a replay! i will play more games and get u 1
2.) i also send u a replay from the "bug"
I will try to play a lot to help u getting the bugs killed
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Re: Legion TD HELL v3.91h
@Astenix
1. Can't you just get the replay from here: https://entgaming.net/customstats/ltdx10/
(just search for you name there)
2. Yes, pls do so i can fix stuff
Thank you am in dire need of testers
1. Can't you just get the replay from here: https://entgaming.net/customstats/ltdx10/
(just search for you name there)
2. Yes, pls do so i can fix stuff
Thank you am in dire need of testers
- These users thanked the author HELLRAlSER for the post:
- skibbel (Tue Feb 23, 2016 8:57 pm)
HELLHALT
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Re: Legion TD HELL v3.91h
Hi i found 1 bug for mid fight in this game:
http://storage.entgaming.net/replay/vie ... 295644.w3g
Slavebug is here:
http://storage.entgaming.net/replay/vie ... 292753.w3g
Mine -> stuck
http://storage.entgaming.net/replay/vie ... 292041.w3g
http://storage.entgaming.net/replay/vie ... 295644.w3g
Slavebug is here:
http://storage.entgaming.net/replay/vie ... 292753.w3g
Mine -> stuck
http://storage.entgaming.net/replay/vie ... 292041.w3g
Re: Legion TD HELL v3.91h
Units stucked at arena
We all tried antistuck, but after antistuck the units just try to get to the middel of east- / westside => no effect.
Click here for bigger img
We all tried antistuck, but after antistuck the units just try to get to the middel of east- / westside => no effect.
Click here for bigger img
Re: Legion TD HELL v3.91h
@HELLRAlSER I've found another bug - Prophet has only 5 changes even it says 6 (after the 5th change the Change tower button disappears).
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Re: Legion TD HELL v3.91h
ty for report, am fixing them at every chance i get (heavy work nowadays). I will give it a bit more time for all bugs to be listed and fixed before next upload.
- These users thanked the author HELLRAlSER for the post:
- kexaxe (Fri Feb 26, 2016 2:45 pm)
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Re: Legion TD HELL v3.91h
lvl 10 7.7k val i think. servant build to op.
game finished lvl 10 getting aprox 400+ gold per round with servants
@HELLRAlSER
game finished lvl 10 getting aprox 400+ gold per round with servants
@HELLRAlSER
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- ltd hell servents .w3g
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Re: Legion TD HELL v3.91h
@kasper699
Thnx for replay. I dont think that is even remotely possible at version 3.91j (latest). In fact i think they are kinda overnerfed, they will probly need a tiny buff next version (I will probly reduce servant cost from 40 to 35 next version).
Thnx for replay. I dont think that is even remotely possible at version 3.91j (latest). In fact i think they are kinda overnerfed, they will probly need a tiny buff next version (I will probly reduce servant cost from 40 to 35 next version).
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