Legion TD HELL v3.91h

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Legion TD HELL v3.91h

Postby HELLRAlSER » Sun Feb 21, 2016 10:29 pm

--------------------------------------------------
Legion TD HELL v3.91h - Changelog
--------------------------------------------------

General
-Added another Tip
-Fixed a serious bug where yellow sometimes autohealed West King
-Fixed missing Description on King's Command Aura skill.
-Change ally call for help to 1150
-Change creep call for help from 850
-Further Optimized the map (down to 1.1mb now).
-Removed pointless leveling of bosses.

Units
-Increased threat level of all mines
-Reduced armor of all mines from 3 to 2
-Added another skill to medium and ultra mines

Legion TD HELL v3.91h.w3x
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skibbel (Tue Feb 23, 2016 8:57 pm) • Asterix (Tue Feb 23, 2016 10:42 am)

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Re: Legion TD HELL v3.91h

Postby HELLRAlSER » Mon Feb 22, 2016 10:28 am

Thnx to:
@Owl , @skibbel , @kexaxe

For the bug reports.

If anyone find any more bugs pls report so i can fix.

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Re: Legion TD HELL v3.91h

Postby Asterix » Tue Feb 23, 2016 10:40 am

Hi Hell!

First thx for ur nice work!

Are Landmines able to "walk" now? maybe with a rly rly slow speed cause i played em and my units walked on them and get stuck. Would be nice if u can get em a small moving speed. maybe like egg sack?

Also i think servants are the new bears now. Even more overpowers since slavetrade. If u mass servants/slavemaster and few ranged units in the back its the same effect than bears. U block all units and kill em slow but kill em. Bonus is between 200-900 gold per round by slavetrade. I hope u can change the Aggro again to normal on this unit :)

I think Ent changed to map to fast since no stats and new buggs, should have checked it before. i talked to a lot of ppl saying nice map but lame without stats. im sure stats gona work soon ;)

I think the new map will be rly nice. im sure its a lot of work. thx a lot! nice job!!

Greetz
Asterix

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Re: Legion TD HELL v3.91h

Postby HELLRAlSER » Tue Feb 23, 2016 12:35 pm

@Asterix Hey, firstly glad to hear you like the new version.

1. Mines: Can i get a replay where your units got stuck? That would be a very weird bug cause land mines have no collision size at all, and yes they move with 1ms.

2. Servants: In the few games i played them, i didnt find them particularly OP, they have tiny collision and they weak dps. More play testing will be more convincing, but from what i gathered so far is that they are good indeed, but not good enough to warrant a nerf. Maybe a small nerf is needed tho, would need more feedback and a replay if anyone can provide. This is not a bug, its intended.

3. Elo and bugs: Yes this game needs elo ranking, its made around that, so i hope it gets fixed soon. Need to say tho that there was just 1 bug since i made the map that originally wasnt there, the wrong yellow player autoheal. All others bugs were there at the first place.


On another note, i have fixed another (minor) bug, but i hesitate to upload yet, cause new bugs maybe found and i wait the reports, hopefully you guys playing will provide some feedback cause i dont have time to play this period, too much work. I can still tho get around bug fixes.
Last edited by HELLRAlSER on Tue Feb 23, 2016 6:11 pm, edited 1 time in total.

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Re: Legion TD HELL v3.91h

Postby Asterix » Tue Feb 23, 2016 4:35 pm

Hi!

1.) Sadly i didnt saved a replay! i will play more games and get u 1 :)

2.) i also send u a replay from the "bug" :)


I will try to play a lot to help u getting the bugs killed :P

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Re: Legion TD HELL v3.91h

Postby HELLRAlSER » Tue Feb 23, 2016 6:15 pm

@Astenix

1. Can't you just get the replay from here: https://entgaming.net/customstats/ltdx10/
(just search for you name there)

2. Yes, pls do so i can fix stuff

Thank you am in dire need of testers :)
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skibbel (Tue Feb 23, 2016 8:57 pm)

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Re: Legion TD HELL v3.91h

Postby skibbel » Tue Feb 23, 2016 8:57 pm

i will keep playing it and give feedback. good work man

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Re: Legion TD HELL v3.91h

Postby Asterix » Tue Feb 23, 2016 9:55 pm


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Re: Legion TD HELL v3.91h

Postby QWERTZ » Wed Feb 24, 2016 7:56 pm

Units stucked at arena :(

We all tried antistuck, but after antistuck the units just try to get to the middel of east- / westside => no effect.

Click here for bigger img
Image

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Re: Legion TD HELL v3.91h

Postby Asterix » Wed Feb 24, 2016 9:44 pm

i reported that bug before :)

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Re: Legion TD HELL v3.91h

Postby kexaxe » Fri Feb 26, 2016 10:33 am

@HELLRAlSER I've found another bug - Prophet has only 5 changes even it says 6 (after the 5th change the Change tower button disappears).

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Re: Legion TD HELL v3.91h

Postby HELLRAlSER » Fri Feb 26, 2016 12:55 pm

ty for report, am fixing them at every chance i get (heavy work nowadays). I will give it a bit more time for all bugs to be listed and fixed before next upload.
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kexaxe (Fri Feb 26, 2016 2:45 pm)

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Re: Legion TD HELL v3.91h

Postby kasper699 » Tue Mar 01, 2016 11:51 am

lvl 10 7.7k val i think. servant build to op.

game finished lvl 10 getting aprox 400+ gold per round with servants

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Re: Legion TD HELL v3.91h

Postby HELLRAlSER » Tue Mar 01, 2016 1:50 pm

@kasper699

Thnx for replay. I dont think that is even remotely possible at version 3.91j (latest). In fact i think they are kinda overnerfed, they will probly need a tiny buff next version (I will probly reduce servant cost from 40 to 35 next version).


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